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Bug #3423

Ship explodes way above Pol's surface

Added by gfaccin over 9 years ago. Updated almost 5 years ago.

Status:
Closed
Severity:
Normal
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
11/03/2014
% Done:

100%

Version:
Platform:
Linux
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

When trying to land my first mission to Pol, the ship "crashed" in air, 1941 m above the surface. I could even see it's shadow on the surface way below, and there was no obstacle whatsoever for it to hit. I was taking screenshots of the moment, and they are attached. The one without the ship is the shot of the exact height when the collision with the invisible wall happened.

jool-explorer4.png (1.07 MB) jool-explorer4.png Ship moving down towards Pols surface, a few moments before crashing in an invisible surface. gfaccin, 11/03/2014 06:54 PM
jool-explorer-explosion.png (2.16 MB) jool-explorer-explosion.png The exact camera after the crash, showing the altitude. gfaccin, 11/03/2014 06:55 PM
4017
4018

Related issues

Related to Kerbal Space Program - Bug #5235: Ship quicksaved below 700 m above terrain on Pol is destroyed on quickoladClosed07/13/2015

History

#1 Updated by Squelch over 9 years ago

  • Status changed from New to Need More Info

Thanks for reporting this, but could you please provide some more information?

Could you upload your logs so we can possibly identify the mystery collision?

Please read and follow the advice given in our bug reporting guide found here

#2 Updated by Xavven over 9 years ago

This exact thing just happened to me in .90. The logs DON'T show your altitude, nor any vertex issues like with the collision with phantom KSP buildings issue others have reported. The log plays it out like it's a regular old terrain collision, but I was far above the ground. I had very little horizontal velocity vs. surface and was probably 1000-2000m above ground level. I will provide the log anyway.

KSP Version 0.90.0.705 Beta
KSP, Windows, 32-bit game
Windows 8.1 64-bit Enterprise
Intel Core i5-3550
AMD Radeon HD 5700 Series
DirectX 11

[LOG 00:09:46.259] Game State Saved to saves/Xavven/persistent
[LOG 00:09:46.260] [AutoSave]: Game Saved
[WRN 00:10:07.736] Vessel Polar Bear crashed through terrain on Pol
[LOG 00:10:07.737] [01:28:06]: Polar Bear crashed into Pol.
[LOG 00:10:07.739] probeCoreHex (Polar Bear) Exploded!! - blast awesomeness: 0
[LOG 00:10:07.741] [sensorThermometer]: Deactivated
[LOG 00:10:07.745] [sensorAccelerometer]: Deactivated
[LOG 00:10:07.757] [commDish]: Deactivated
[LOG 00:10:07.760] [probeCoreHex (Polar Bear)]: Deactivated
[WRN 00:10:07.776] Vessel Polar Bear Debris crashed through terrain on Pol
[LOG 00:10:07.777] [01:28:06]: Polar Bear Debris crashed into Pol.
[LOG 00:10:07.778] [Explosion] Combined.
[LOG 00:10:07.778] batteryBankMini Exploded!! - blast awesomeness: 0.5
[LOG 00:10:07.781] [batteryBankMini]: Deactivated
[WRN 00:10:07.782] Vessel Polar Bear Debris crashed through terrain on Pol
[LOG 00:10:07.783] [Explosion] Combined.
[LOG 00:10:07.783] solarPanels4 Exploded!! - blast awesomeness: 0.5
[LOG 00:10:07.784] [solarPanels4]: Deactivated
[WRN 00:10:07.785] Vessel Polar Bear Debris crashed through terrain on Pol
[LOG 00:10:07.786] [Explosion] Combined.
[LOG 00:10:07.786] solarPanels4 Exploded!! - blast awesomeness: 0.5
[LOG 00:10:07.787] [solarPanels4]: Deactivated
[LOG 00:10:07.792] 1 explosions created.
[WRN 00:10:07.829] Vessel Polar Bear Debris crashed through terrain on Pol
[LOG 00:10:07.830] batteryBankMini Exploded!! - blast awesomeness: 0.5
[LOG 00:10:07.831] [batteryPack]: Deactivated
[LOG 00:10:07.835] [batteryBankMini]: Deactivated
[WRN 00:10:07.840] Vessel Polar Bear Debris crashed through terrain on Pol
[LOG 00:10:07.841] [Explosion] Combined.
[LOG 00:10:07.842] fuelTankSmallFlat Exploded!! - blast awesomeness: 0.5
[LOG 00:10:07.847] [spotLight1]: Deactivated
[LOG 00:10:07.848] [spotLight1]: Deactivated
[LOG 00:10:07.848] [batteryPack]: Deactivated
[LOG 00:10:07.850] [fuelTankSmallFlat]: Deactivated
[WRN 00:10:07.856] Vessel Polar Bear Debris crashed through terrain on Pol
[LOG 00:10:07.857] [Explosion] Combined.
[LOG 00:10:07.858] radialEngineMini Exploded!! - blast awesomeness: 0.5
[LOG 00:10:07.858] [radialEngineMini]: Deactivated
[WRN 00:10:07.859] Vessel Polar Bear Debris crashed through terrain on Pol
[LOG 00:10:07.860] [Explosion] Combined.
[LOG 00:10:07.861] radialEngineMini Exploded!! - blast awesomeness: 0.5
[LOG 00:10:07.861] [radialEngineMini]: Deactivated
[WRN 00:10:07.862] Vessel Polar Bear Debris crashed through terrain on Pol
[LOG 00:10:07.863] [Explosion] Combined.
[LOG 00:10:07.863] miniLandingLeg Exploded!! - blast awesomeness: 0
[LOG 00:10:07.864] [miniLandingLeg]: Deactivated
[WRN 00:10:07.865] Vessel Polar Bear Debris crashed through terrain on Pol
[LOG 00:10:07.865] [Explosion] Combined.
[LOG 00:10:07.866] miniLandingLeg Exploded!! - blast awesomeness: 0
[LOG 00:10:07.866] [miniLandingLeg]: Deactivated
[WRN 00:10:07.867] Vessel Polar Bear Debris crashed through terrain on Pol
[LOG 00:10:07.868] [Explosion] Combined.
[LOG 00:10:07.868] miniLandingLeg Exploded!! - blast awesomeness: 0
[LOG 00:10:07.869] [miniLandingLeg]: Deactivated
[WRN 00:10:07.870] Vessel Polar Bear Debris crashed through terrain on Pol
[LOG 00:10:07.870] [Explosion] Combined.
[LOG 00:10:07.871] miniLandingLeg Exploded!! - blast awesomeness: 0
[LOG 00:10:07.872] [miniLandingLeg]: Deactivated
[WRN 00:10:07.872] Vessel Polar Bear Debris crashed through terrain on Pol
[LOG 00:10:07.873] [Explosion] Combined.
[LOG 00:10:07.874] stackDecouplerMini Exploded!! - blast awesomeness: 0.5
[LOG 00:10:07.874] [stackDecouplerMini]: Deactivated
[LOG 00:10:07.881] 1 explosions created.
[WRN 00:10:17.313] [FlightPersistence]: Vessel Polar Bear not saved because it was dead.
[LOG 00:10:17.314] Flight State Captured
[LOG 00:10:17.320] Saving Achievements Tree...
[LOG 00:10:17.321] Saving Achievements Tree...
[LOG 00:10:17.321] Saving Achievements Tree...
[LOG 00:10:17.322] Saving Achievements Tree...
[LOG 00:10:17.323] Saving Achievements Tree...
[LOG 00:10:17.323] Saving Achievements Tree...
[LOG 00:10:17.324] Saving Achievements Tree...
[LOG 00:10:17.324] Saving Achievements Tree...
[LOG 00:10:17.325] Saving Achievements Tree...
[LOG 00:10:17.325] Saving Achievements Tree...
[LOG 00:10:17.326] Saving Achievements Tree...
[LOG 00:10:17.425] Game State Saved to saves/Xavven/persistent
[LOG 00:10:17.426] Game Paused!
[WRN 00:10:25.178] [HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER (Async) =====================
[LOG 00:10:29.389] [Progress Tracking]: Posted anonymous data to server successfully. Server Reply: KSP PROGRESS DATA OBTAINED

#3 Updated by Orum over 9 years ago

I also experience the same problem, all over Pol (save for maybe the highest mountains?). What's really odd is the 'true' altitude given by MechJeb hits 0 well before hitting the 'real' surface, and when it does, your ship either passes through the ephemeral surface, and the altitude updates to the 'real' value, or you explode. Made a video to show the bug in action: http://youtu.be/CNLz045W1zw (apologies for the editorializing).

#4 Updated by barfing_skull almost 9 years ago

This is still happening as of 1.0.2. In this case I almost landed on Pol, but when restoring from quicksave, my capsule (but not the rest of the ship) exploded immediately due to terrain incursion. I think there's something seriously wrong with the data for the terrain mapping on Pol, as this doesn't happen on any other stock celestial body. Including the log below, but I'm not sure what more info to provide, other than "try it a few times on different surface locations" and "try quicksaving a few hundred meters above the surface before landing, then try loading the save".

Kerbal Space Program - 1.0.2.0 (LinuxPlayer) Steam

OS: Linux 3.13 LinuxMint 17.1 64bit
CPU: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (12)
RAM: 32078
GPU: GeForce GTX 970/PCIe/SSE2 (4096MB)
SM: 30 (OpenGL 4.5 [4.5.0 NVIDIA 346.59])

[LOG 00:08:07.838] [Orbit Targeter]: Target is null
[WRN 00:08:07.838] [HighLogic]: =========================== Scene Change : From FLIGHT to FLIGHT =====================
[EXC 00:08:07.839] NullReferenceException: Object reference not set to an instance of an object
Clouds.Clouds.Update ()
[WRN 00:08:07.848] Cannot find preset 'High' for pqs 'Plock'
[WRN 00:08:07.856] Cannot find preset 'High' for pqs 'Wal'
[WRN 00:08:07.862] Cannot find preset 'High' for pqs 'Priax'
[WRN 00:08:07.869] Cannot find preset 'High' for pqs 'Polta'
[WRN 00:08:07.876] Cannot find preset 'High' for pqs 'Tekto'
[WRN 00:08:07.883] Cannot find preset 'High' for pqs 'Slate'
[WRN 00:08:07.896] Cannot find preset 'High' for pqs 'Ovok'
[WRN 00:08:07.903] Cannot find preset 'High' for pqs 'Hale'
[LOG 00:08:08.398] [PlanetariumCamera]: Focus: Pol
[LOG 00:08:08.408] Tac.FuelBalanceController[FFC78844][4361.13]: OnDestroy
[LOG 00:08:08.416] SLPFix.OnDestroy()
[WRN 00:08:10.052] ApplicationLauncher already exist, destroying this instance
[LOG 00:08:10.055] AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP'
[LOG 00:08:10.057] AddonLoader: Instantiating addon 'CityLights' from assembly 'CityLights'
[LOG 00:08:10.057] AddonLoader: Instantiating addon 'Clouds' from assembly 'Clouds'
[LOG 00:08:10.057] AddonLoader: Instantiating addon 'OverlayMgr' from assembly 'OverlayMgr'
[LOG 00:08:10.057] AddonLoader: Instantiating addon 'KASAddonWinchGUI' from assembly 'KAS'
[LOG 00:08:10.057] AddonLoader: Instantiating addon 'KASAddonDebugTools' from assembly 'KAS'
[LOG 00:08:10.057] AddonLoader: Instantiating addon 'KASAddonPointer' from assembly 'KAS'
[LOG 00:08:10.057] AddonLoader: Instantiating addon 'KASAddonControlKey' from assembly 'KAS'
[LOG 00:08:10.058] AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS'
[LOG 00:08:10.058] AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS'
[LOG 00:08:10.058] AddonLoader: Instantiating addon 'LHFlight' from assembly 'LandingHeight'
[LOG 00:08:10.059] AddonLoader: Instantiating addon 'KerbalDebrisFix' from assembly 'KerbalDebrisFix'
[LOG 00:08:10.059] AddonLoader: Instantiating addon 'SLPFix' from assembly 'StickyLaunchPadFix'
[LOG 00:08:10.059] AddonLoader: Instantiating addon 'FuelBalanceController' from assembly 'TacFuelBalancer'
[LOG 00:08:10.059] Tac.FuelBalanceController[FF9F1C96][4361.13]: Awake
[LOG 00:08:10.067] Tac.ToolbarButton[D7B21D80][4361.13]: Create successful.
[LOG 00:08:10.214] ------------------- initializing flight mode... ------------------
[LOG 00:08:10.247] Target vessel index: 37 vessel count: 49
[LOG 00:08:10.249] [FLIGHT GLOBALS]: Switching To Vessel PolFuel 1 ----------------------
[LOG 00:08:10.249] setting new dominant body: Pol
FlightGlobals.mainBody: Pol
[LOG 00:08:10.253] Clouds: Volume Destroyed
[LOG 00:08:10.292] Clouds: Volume Initialized
[LOG 00:08:10.293] Clouds: Volume Enabled=True
[LOG 00:08:10.293] Reference Frame: Rotating
[WRN 00:08:10.310] HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'.
[LOG 00:08:10.470] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:10.484] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:10.638] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:10.645] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:10.661] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:10.669] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:10.773] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:10.781] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:10.788] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:10.796] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:10.796] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:10.796] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:10.796] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:10.796] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:10.935] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:10.941] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:10.955] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:10.961] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.049] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.055] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.062] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.068] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.068] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:11.068] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:11.068] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:11.068] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:11.199] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.206] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.219] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.226] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.315] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.322] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.328] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.335] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.335] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:11.335] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:11.335] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:11.335] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:11.464] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.471] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.485] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.491] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.576] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.583] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.589] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.596] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:11.596] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:11.596] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:11.596] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:11.596] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:11.661] Camera Mode: AUTO
[LOG 00:08:11.673] stage manager resuming...
[LOG 00:08:12.489] all systems started
[LOG 00:08:12.499] KerbalDebrisFix.Start(): v01.01
[WRN 00:08:12.499] SLPFix.Start(): v01.00
[LOG 00:08:12.499] Tac.FuelBalanceController[FF9F1C96][4361.13]: Start
[LOG 00:08:12.502] Tac.FuelBalanceController[FF9F1C96][4361.07]: Rebuilding resource lists.
[LOG 00:08:12.593] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.600] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.645] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.658] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.679] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.685] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.692] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.698] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.698] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.698] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.699] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.699] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.741] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.755] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.775] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.782] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.789] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.795] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.795] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.795] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.795] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.795] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.838] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.852] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.872] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.879] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.885] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.892] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.892] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.892] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.892] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.892] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.935] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.948] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.969] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.975] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.982] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.988] [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object
[LOG 00:08:12.989] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.989] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.989] [RESOURCES] No Implementation of IsSituationValid in derived class
[LOG 00:08:12.989] [RESOURCES] No Implementation of IsSituationValid in derived class
[WRN 00:08:13.050] Vessel PolFuel 1 crashed through terrain on Pol
[LOG 00:08:13.051] [00:00:00]: PolFuel 1 crashed into Pol.
[LOG 00:08:13.051] Mark1-2Pod (PolFuel 1) Exploded!! - blast awesomeness: 0.5
[LOG 00:08:13.057] [longAntenna]: Deactivated
[LOG 00:08:13.059] [strutConnector]: Deactivated
[LOG 00:08:13.060] [strutConnector]: Deactivated
[LOG 00:08:13.061] [strutConnector]: Deactivated
[LOG 00:08:13.063] [strutConnector]: Deactivated
[LOG 00:08:13.159] [Mark1-2Pod (PolFuel 1)]: Deactivated
[LOG 00:08:13.168] [00:00:00]: Patwin Kerman was killed.
[LOG 00:08:13.168] [00:00:00]: Natasa Kerman was killed.
[LOG 00:08:13.191] Tac.FuelBalanceController[FF9F1C96][4361.09]: Rebuilding resource lists.
[LOG 00:08:13.208] Create button for module Attitude Adjustment
[LOG 00:08:13.208] Create button for module Rover Autopilot
[LOG 00:08:13.208] Create button for module Ascent Guidance
[LOG 00:08:13.209] Create button for module RCS Balancer
[LOG 00:08:13.209] Create button for module Maneuver Node Editor
[LOG 00:08:13.209] Create button for module Rendezvous Planner
[LOG 00:08:13.209] Create button for module SmartRcs
[LOG 00:08:13.209] [MechJeb2] No icon for SmartRcs
[LOG 00:08:13.209] Create button for module Warp Helper
[LOG 00:08:13.209] Create button for module Smart A.S.S.
[LOG 00:08:13.209] Create button for module Landing Guidance
[LOG 00:08:13.210] Create button for module Docking Autopilot
[LOG 00:08:13.210] Create button for module Translatron
[LOG 00:08:13.210] Create button for module Utilities
[LOG 00:08:13.210] Create button for module Rendezvous Autopilot
[LOG 00:08:13.210] Create button for module Maneuver Planner
[LOG 00:08:13.211] Create button for module Custom Window Editor
[LOG 00:08:13.211] Create button for module Settings
[LOG 00:08:13.211] Create button for module Spaceplane Guidance
[LOG 00:08:13.212] Create button for module Orbit Info
[LOG 00:08:13.212] Create button for module Surface Info
[LOG 00:08:13.212] Create button for module Vessel Info
[LOG 00:08:13.213] Create button for module Delta-V Stats
[LOG 00:08:13.215] [Progress Tracking]: Posted anonymous data to server successfully. Server Reply: KSP PROGRESS DATA OBTAINED
[LOG 00:08:13.220] 1 explosions created.
[LOG 00:08:13.403] [KAE] Registering field prefabs for version 1.7.3.0 (latest)
[LOG 00:08:13.403] [VersionTaggedType] found KSPAPIExtensions.UIPartActionFloatEdit_1_7_3_0 for KSPAPIExtensions.UIPartActionFloatEdit
[LOG 00:08:13.403] [VersionTaggedType] found KSPAPIExtensions.UIPartActionFloatEdit_1_7_3_0 for KSPAPIExtensions.UIPartActionFloatEdit
[LOG 00:08:13.405] [VersionTaggedType] found KSPAPIExtensions.UIPartActionChooseOption_1_7_3_0 for KSPAPIExtensions.UIPartActionChooseOption
[LOG 00:08:13.405] [VersionTaggedType] found KSPAPIExtensions.UIPartActionChooseOption_1_7_3_0 for KSPAPIExtensions.UIPartActionChooseOption
[LOG 00:08:13.411] [ScenarioDestructibles]: Loading... 0 objects registered
[LOG 00:08:13.412] Loading Depletion Nodes
[LOG 00:08:13.412] DepNodeCount: 0
[LOG 00:08:13.412] Loading Biome Nodes
[LOG 00:08:13.412] BiomeNodeCount: 4
[LOG 00:08:13.412] Loading Planet Nodes
[LOG 00:08:13.412] PlanetNodeCount: 5
[LOG 00:08:13.539] [PlanetariumCamera]: Focus: PolFuel 1
[LOG 00:08:13.539] [KnowledgeBase]: PolFuel 1 is dead, can't display crew info for it
[WRN 00:08:13.563] [CurrencyWidgetsApp]: No live widgets to Despawn!
[WRN 00:08:13.614] [FlightPersistence]: Vessel PolFuel 1 not saved because it was dead.
[WRN 00:08:13.614] [Flight Persistence]: Too many vessels in scene - skipping save for FuelShip 2 Debris
[WRN 00:08:13.614] [Flight Persistence]: Too many vessels in scene - skipping save for FuelShip 2 Debris
[WRN 00:08:13.614] [Flight Persistence]: Too many vessels in scene - skipping save for JoolProab 2 Debris
[WRN 00:08:13.614] [Flight Persistence]: Too many vessels in scene - skipping save for JoolProab 1 Debris
[WRN 00:08:13.614] [Flight Persistence]: Too many vessels in scene - skipping save for PolFuel 1 Debris
[LOG 00:08:13.645] Flight State Captured
[LOG 00:08:13.645] Saving Achievements Tree...
[LOG 00:08:13.645] Saving Achievements Tree...
[LOG 00:08:13.645] Saving Achievements Tree...
[LOG 00:08:13.645] Saving Achievements Tree...
[LOG 00:08:13.645] Saving Achievements Tree...
[LOG 00:08:13.645] Saving Achievements Tree...
[LOG 00:08:13.646] Saving Achievements Tree...
[LOG 00:08:13.646] Saving Achievements Tree...
[LOG 00:08:13.646] Saving Achievements Tree...
[LOG 00:08:13.646] Saving Achievements Tree...
[LOG 00:08:13.646] Saving Achievements Tree...
[LOG 00:08:13.646] Saving Achievements Tree...
[LOG 00:08:13.646] Saving Achievements Tree...
[LOG 00:08:13.646] Saving Achievements Tree...
[LOG 00:08:13.776] [FlightGlobals]: Active Vessel is dead. Saving not impossile but not advisable unless leaving flight.
[LOG 00:08:14.029] Game State Saved as persistent
[LOG 00:08:14.032] Clouds: Volume Destroyed
[LOG 00:08:14.056] Clouds: Volume Initialized
[LOG 00:08:14.056] Clouds: Volume Enabled=True
[LOG 00:08:14.211] [FLIGHT GLOBALS]: Switching To Vessel PolFuel 1 Probe ----------------------
[LOG 00:08:14.212] stage manager resuming...
[LOG 00:08:14.230] Tac.FuelBalanceController[FF9F1C96][4361.59]: Rebuilding resource lists.
[LOG 00:08:14.263] Create button for module Orbit Info
[LOG 00:08:14.263] Create button for module Surface Info
[LOG 00:08:14.264] Create button for module Vessel Info
[LOG 00:08:14.264] Create button for module Delta-V Stats
[LOG 00:08:14.774] Tac.FuelBalanceController[FF9F1C96][4362.13]: Rebuilding resource lists.
[LOG 00:08:27.019] Game Paused!
[LOG 00:08:30.434] Game Unpaused!
[WRN 00:08:30.435] Can not play a disabled audio source
[LOG 00:08:33.891] ScenarioTypes: List Created 12 scenario types loaded from 28 loaded assemblies.
[ERR 00:08:33.892] [DestructibleBuilding]: ID for this building is not defined correctly. Cannot unregister.

[WRN 00:08:33.897] [HighLogic]: =========================== Scene Change : From FLIGHT to FLIGHT =====================
[EXC 00:08:33.899] NullReferenceException: Object reference not set to an instance of an object
Clouds.Clouds.Update ()

#5 Updated by dgamble almost 9 years ago

Same issue here in 1.0.2 . I spent an hour trying to land on various altitudes and places on Pol to no avail. If I was able to find a spot where the game didn't glitch out on landing, it glitched out on save restore. No mods.

What does the bug owner need to resolve this? A save file? Any more information? More responders? I'll help however I can.

#6 Updated by Squelch almost 9 years ago

  • Related to Bug #5235: Ship quicksaved below 700 m above terrain on Pol is destroyed on quickolad added

#7 Updated by TriggerAu almost 8 years ago

  • Status changed from Need More Info to Needs Clarification

#8 Updated by just_jim almost 5 years ago

This is fixed, and no longer occurring in version 1.7.2

#9 Updated by nestor almost 5 years ago

  • Status changed from Needs Clarification to Resolved
  • % Done changed from 0 to 100

#10 Updated by chris.fulton almost 5 years ago

  • Status changed from Resolved to Closed

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