Project

General

Profile

Bug #14208

Can't get science at the Astronaut complex

Added by linuxgurugamer 15 days ago. Updated about 14 hours ago.

Status:
Need More Info
Priority:
Normal
Assignee:
-
Category:
Science
Target version:
-
Start date:
03/13/2017
% Done:

0%

Version:
Platform:
Windows

Description

Totally clean game, 1.2.2
Created a new save, career mode, with extra science and funds.
Upgraded R&D, went in and got science to build a rover
Built rover with 2 barometers, launched it, drove to admin center.
Got barometric science from admin center
Drove to Astronaut Complex.
Got science, the science was from KSC, when I expected it to say Astronaut Complex

I was looking for a bug in contracts, but realized it was stock when all mods were removed and I kept getting the same issue.

The attached log file shows first getting science when in the Astronaut complex, then moving to the admin center and getting science again

saveNoScienceAtAstro.zip - save file (9.71 KB) linuxgurugamer, 03/13/2017 11:46 AM

outputlog.zip - Log file (25.8 KB) linuxgurugamer, 03/13/2017 11:49 AM

History

#1 Updated by linuxgurugamer 14 days ago

Some information from Sal_vager:

for the first tier astronaut complex I can't find a spot where I can get science from its biome.

It's working for the tier 2 and tier 3 building though, so the contract can be completed, it'll just cost funds if you have not already upgraded.

Sounds like something needs to be fixed.

#2 Updated by Nebbie 5 days ago

Yeah, I've run into this as well (multiple times, as recently as build 1729 of the 1.2.9 prerelease and as far back as 1.1 prerelease).

#3 Updated by bewing about 14 hours ago

  • Status changed from New to Need More Info

For the tier 1 Astronaut Complex, you have to touch the building to get Astronaut Complex biome. This is intended and is not a bug.

Also available in: Atom PDF