Bug #13680
XBox One - Contracts hauling engines M/S problem
Status:
Acknowledged
Severity:
Normal
Assignee:
-
Category:
Bug Tracker
Target version:
-
Start date:
01/26/2017
% Done:
100%
Language:
English (US)
Mod Related:
No
Votes:
Description
On contracts for at least: Hammer and Flea haul above Kerbal with M/S requirements, when i reach the surface/orbit interface traveling at the required M/S range, the M/S readout jumps about 120 M/S. The only way to complete the contract is to maintain the new (incorrect) speed as closely as possible. This has happened consistently. Date reported - 1/26/2017. I am not certain of the version on the XBox One, so i selected the only version that specifically said XBox One
History
#1 Updated by bewing over 6 years ago
- Status changed from New to Acknowledged
- % Done changed from 0 to 100