RafaHdz
- Email: [email protected]
- Registered on: 06/10/2016
- Last connection: 01/15/2021
Issues
Projects
- Kerbal Space Program (Lead QA Reporter, 03/14/2017)
Activity
01/13/2021
- 12:13 AM Kerbal Space Program Bug #21863 (Need More Info): Testing contract generating duplicated contract failure right after accepting the contract
- Need more information about this one as we can't get the contracts to fail as you describe:
https://drive.google.c...
01/12/2021
- 05:20 PM Kerbal Space Program Bug #26871 (Acknowledged): The new lights' color setting gets forgotten between VAB and launching.
01/08/2021
- 05:23 PM Kerbal Space Program Bug #25940 (Need More Info): Frame rate affects asset loading time during game load
- Need more details about this one. Tested loading the game with default, 60 and 180 framerate limit and v-sync on and ...
01/05/2021
- 11:15 PM Kerbal Space Program Bug #26865 (Need More Info): Possible to "store" a part in the EVA building menu
- Tried to reproduce following the instructions provided and I couldn't. Are any mods installed? Has a file verificatio...
- 11:15 PM Kerbal Space Program Bug #26863 (Need More Info): Possible to remotely transfer part between inventories when switching vessel while grabbing a part
- Tried to reproduce following the instructions provided and I couldn't. Are any mods installed? Has a file verificatio...
01/04/2021
- 11:45 PM Kerbal Space Program Bug #26956 (Not a Bug): New lights creating null reference exception (no longer an issue, fixed with validation of files on steam)
12/17/2020
- 10:28 PM Kerbal Space Program Bug #26855 (Confirmed): Lights reset to white in certain cases.
- 08:39 PM Kerbal Space Program Bug #26850 (Confirmed): Parts revert to their default variants when placed in EVA Construction
- 08:32 PM Kerbal Space Program Bug #26851 (Confirmed): EVA welding animation does not always play when attaching parts
07/15/2020
- 06:46 PM Kerbal Space Program Bug #13492 (Confirmed): UNDO in EDITOR reverts all module values to default
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