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SpannerMonkey

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03/07/2018

12:36 PM Kerbal Space Program Bug #16090: Related to prerelease bug #15796 Non-active vessels jumping on load still happening on 1.3.1
Although diminished the problems still exist in 1.4.0 . tested all stock craft in both quicksave and revert and all w...

07/22/2016

02:36 AM Kerbal Space Program Bug #10092: [1.1.3] - (modded KSP) - Physics kick-in problems with sea "based" ship
See attached save game, ship launched and suffering physics kick issues, start game from KSC view select vessel and o...
01:58 AM Kerbal Space Program Bug #10092: [1.1.3] - (modded KSP) - Physics kick-in problems with sea "based" ship
@Claw will do that, If i create a new install with just the stock parts and The Large Boat Parts Pack (90% of the hu...

07/10/2016

05:57 PM Kerbal Space Program Bug #10092: [1.1.3] - (modded KSP) - Physics kick-in problems with sea "based" ship
Confirmed here also, seems to be triggered by or related to vessels mass,lighter vessels ( 100's of tonnes) suffer th...

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