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tjandreas

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07/18/2020

02:19 AM Kerbal Space Program Bug #24855: Small asteroids get incorrect mass property (e.g. Class A mass always = 150t, well outside the legal range for Class A)
The fix for this bug has introduced a related bug in 1.10, #25730. Every asteroid in the game is affected.
02:13 AM Kerbal Space Program Bug #25730: The use of the excavator to mine asteroids increases the mass of the system
Additional info: apparently the game is resetting all asteroids to their *original* mass values when you fly them. Ev...

07/16/2020

09:30 PM Kerbal Space Program Bug #25730: The use of the excavator to mine asteroids increases the mass of the system
Could be related to the fix for Bug #24855. Unlike that bug, this one appears to have no workaround...

07/01/2020

10:16 PM Kerbal Space Program Bug #24855: Small asteroids get incorrect mass property (e.g. Class A mass always = 150t, well outside the legal range for Class A)
*This bug appears RESOLVED by the 1.10 update.*
-I was fully ready to come on and put Squad on blast if it was tru...

03/09/2020

05:32 AM Kerbal Space Program Bug #24855: Small asteroids get incorrect mass property (e.g. Class A mass always = 150t, well outside the legal range for Class A)
POSSIBLE WORKAROUND by editing game data files:
1. Make a backup of your primary save file.
2. In your KSP install ...

02/14/2020

03:53 AM Kerbal Space Program Bug #24855 (Resolved): Small asteroids get incorrect mass property (e.g. Class A mass always = 150t, well outside the legal range for Class A)
DESCRIPTION: Small asteroids (less than 150t mass) spontaneously increase in mass to 150t upon opening the vessel.
...

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