godarklight
- Email: [email protected]
- Registered on: 09/26/2014
- Last connection: 01/11/2017
Issues
Activity
11/10/2015
- 01:43 PM Kerbal Space Program Bug #5198: TR-38-D does not correctly decouple with struts involved
- This bug still exists in 1.0.5 (although now there are pretty lights!)
07/03/2015
- 12:30 PM Kerbal Space Program Bug #4368: Pressing enter on the VAB/SPH name box saves the craft. This breaks when there are 0 parts.
- This issue was fixed in 1.0, it can be marked as fixed ;)
07/01/2015
- 09:13 PM Kerbal Space Program Bug #5198: TR-38-D does not correctly decouple with struts involved
- Attached screenshot also showing how to create the bug
- 09:03 PM Kerbal Space Program Bug #5198 (Closed): TR-38-D does not correctly decouple with struts involved
- It appears this decoupler has issues with struts.
In both attached vessels, the strut prevents takeoff. Removing t...
04/04/2015
- 07:13 AM Kerbal Space Program Bug #4368 (Closed): Pressing enter on the VAB/SPH name box saves the craft. This breaks when there are 0 parts.
- To reproduce:
* Go into VAB/SPH, but do not select a root part.
* Type in a vessel name, press enter.
* Exit VAB...
12/27/2014
- 12:44 AM Kerbal Space Program Bug #3243: Kerbals missing from the CrewRoster but referenced from ScenarioModules or Vessels break various parts of the game.
- As of 0.90 this bug is now 100% reproduceable in stock, all you have to do is get a kerbal that's referenced by a pro...
09/26/2014
- 07:32 AM Kerbal Space Program Bug #3243 (Closed): Kerbals missing from the CrewRoster but referenced from ScenarioModules or Vessels break various parts of the game.
- First off, this was a bug that was caused and worked around my DarkMultiPlayer mod, but it was suggested to report he...
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