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Bug #24242

Updated by dok_377 over 4 years ago

It's fairly hard to explain in text, by I'll try anyway. Here's the steps to reproduce this:

1. Take any sized piston. Make sure the "On Power Loss" flag is set to free.
2. Launch it and deploy it to any value.
3. Unmotorize it.
4. Lock it.

It will reset to the last value it was previously set to instead of keeping its position.

5. Now motorize it again and change the deployment value.
6. Try to unmotorize it again.

For some reason this button refuses to work after the first unmotorization. If you try to unmotorize the piston again, it will do so for a split second and then will immediately reset to motorized. I don't know why this is happening. It can be fixed by switching scene.

7. When you switch scene, unmotorize the piston again.
8. Lock it again.

It will reset to this new value that you just set it to instead of keeping its it's position. It will happen even against the force of gravity. Also, this whole thing is happening even when you unmotorize the piston in the editor and then try to lock it.

Video #1: https://youtu.be/13a61mAlZaw
Video #2: https://youtu.be/qgMNO4nCius

You can't see my cursor (thanks nvidia), but when the PAW is flashing - I'm trying to press the motorization button (explanation after the step 6).

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