Bug #9633
moving a maneuver node causes it to disappear into the future
100%
Description
Load the save game.
Go to space center. Control the Min3 mission.
See that the next step is to do a maneuver to circularize and match orbits.
Create a maneuver node near the apoapsis at Minimus to do this. Now move that maneuver back and forth a bit to adjust it. You will see it completely disappears, it has shot off into the future past the exit of the Minimus sphere of influence.
This is on OSX.
History
#1 Updated by randawg almost 9 years ago
I should mention I am playing in 1920x1080 on a 5K Retina iMac. I am not in fullscreen, I am in windowed.
I had this problem initially with KerbalAlarmClock (3.6.1) installed, but I removed it and loaded the save game and it still happens.
#2 Updated by Pluto239 almost 9 years ago
- Status changed from New to Duplicate
- % Done changed from 0 to 100
Related to "Bug #9597:"http://bugs.kerbalspaceprogram.com/issues/9597 Jumping Hyperbolic Maneuver Node