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Bug #9383

Solid fuel resource category remains after decoupling solid rocket

Added by Kirk about 8 years ago. Updated over 7 years ago.

Status:
Closed
Severity:
Low
Assignee:
-
Category:
Gameplay
Target version:
Start date:
04/21/2016
% Done:

100%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

After decoupling (the last remaining) solid rocket motor, the resource panel will keep displaying "Solid Fuel: 0.00".

Enabling and then disabling stage view removes the lingering category.

KSP.log (246 KB) KSP.log [email protected] bewing, 07/29/2016 10:13 AM
output_log.txt (556 KB) output_log.txt [email protected] bewing, 07/29/2016 10:13 AM
solid_resource.sfs (399 KB) solid_resource.sfs [email protected] bewing, 07/29/2016 10:13 AM
screenshot875.png (1 MB) screenshot875.png [email protected] sal_vager, 07/29/2016 01:50 PM
19436

History

#1 Updated by TriggerAu almost 8 years ago

  • Status changed from New to Needs Clarification

#2 Updated by bewing over 7 years ago

Still exists in 1.1.3.

1. Load the solid_resource (sandbox) savefile, and "fly" the ship on the runway.
2. Hit space to decouple the command pod from the solid booster.
3. Look at the resource app for the command pod, and it will show a solid fuel resource with a zero amount.

#3 Updated by sal_vager over 7 years ago

19436

Yes, this happens.

#5 Updated by Squelch over 7 years ago

  • Status changed from Confirmed to Ready to Test
  • Target version set to 1.2.0
  • % Done changed from 10 to 80

The depleted resource is now removed and allows normal display of remaining resources. This should be fixed for KSP 1.2

#6 Updated by JPLRepo over 7 years ago

  • Status changed from Ready to Test to Closed
  • % Done changed from 80 to 100

Closing as this was fixed in 1.2.0

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