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Bug #7308

Mk2 cockpits don't render flag alpha transparency correctly

Added by Kasuha almost 9 years ago. Updated over 8 years ago.

Status:
Confirmed
Severity:
Very Low
Assignee:
-
Category:
Buildings
Target version:
-
Start date:
03/11/2016
% Done:

10%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Originally reported on reddit: https://www.reddit.com/r/KerbalSpaceProgram/comments/49y6vz/minor_aesthetic_bug_with_flags_on_mk2_cockpits/

Flags with alpha transparency (including stock flags) are not rendered correctly on Mk2 cockpits and Twin-Boar engine.

Refer to attached screenshots showing difference between flag rendering on the mentioned parts and Mk1 lander can.

Also while checking all parts with flags, I noticed that the Rhino engine has a flag decal configured but I didn't find it anywhere on the part.

screenshot39.png (1.26 MB) screenshot39.png [email protected] Kasuha, 03/11/2016 11:13 AM
screenshot38.png (800 KB) screenshot38.png [email protected] Kasuha, 03/11/2016 11:13 AM
decal_test.craft (34.5 KB) decal_test.craft [email protected] bewing, 07/22/2016 05:46 AM
screenshot23.png (1.51 MB) screenshot23.png [email protected] bewing, 07/22/2016 05:46 AM
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19253

History

#1 Updated by TriggerAu over 8 years ago

  • Status changed from New to Needs Clarification

#2 Updated by bewing over 8 years ago

19253

Updated for 1.1.3. The inline cockpit has been fixed to have a nice flag. The flags on the MK2 cockpit and twinboar are still yicky, and the one on the rhino is still missing.
So whatever Porkjet did to fix the one on the inline cockpit needs to be done to the others.

#3 Updated by Gaarst over 8 years ago

  • Status changed from Updated to Confirmed

Same as this bug report I wrote: http://bugs.kerbalspaceprogram.com/issues/10078

Confirmed and still exists on 1.1.3.

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