Bug #582
double undos after using the Action Group Editor in the VAB/SPH
100%
Description
Take a 3-man pod, switch to the action group editor, switch back, attach 2 linear rcs ports (or whatever parts), hit ctrl-z, both should be gone now (last 2 actions, in this case, attachings).
I tried this a few times in vanilla KSP and it was always replicateable like this. It also happens for both the same, VAB and SPH.
It also doesn't increase the more often you enter the AG editor, it stays at 2 undo's.
History
#1 Updated by doctorzuber over 11 years ago
Still present in 20.2. It's irritating that undo always does two steps back.
#2 Updated by BloodyRain2k about 11 years ago
- Status changed from New to Confirmed
- % Done changed from 0 to 10
I'm confirming this bug myself now as I'm not the only one having it even though only one other person also wrote that here and it's still not fixed for 0.22 from what I heard.
#3 Updated by BloodyRain2k almost 11 years ago
Still present in 0.23 sadly.
#4 Updated by Dust almost 11 years ago
Confirmed in 0.23. I've yet to use the action group editor and I have also experienced this many times, if not every time. So, use of the action group editor does not seem to be an entirely dependent factor.
#5 Updated by TruePikachu almost 11 years ago
Confirming 0.23 again, denying requisite use of the AGE, as it seems to always happen for me.
#6 Updated by BloodyRain2k almost 11 years ago
Out of boredom, here's a video about the bug since I was making one already for another and did for some reason this one first and then had to leave the editor to fix it so why not upload it anyways.
#7 Updated by Squelch over 9 years ago
- Platform Win32 added
- Platform deleted (
Windows)
#8 Updated by sal_vager about 9 years ago
- Status changed from Confirmed to Resolved
- Severity changed from High to Very Low
- % Done changed from 10 to 100
Hi, please be mindful of the bug reporting guidelines and priority table when reporting issues, thank you.
http://bugs.kerbalspaceprogram.com/projects/ksp/wiki
Also, not occurring in 1.0.5
Parts placed in symmetry will be undone together, regardless of their number, and parts placed individually or a new symmetry group will undo correctly.
#9 Updated by TriggerAu over 8 years ago
- Status changed from Resolved to Closed