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Bug #5229

Both inline docking ports are upside down

Added by Kasuha almost 9 years ago. Updated over 7 years ago.

Status:
Closed
Severity:
Very Low
Assignee:
-
Category:
Parts
Target version:
-
Start date:
07/11/2015
% Done:

100%

Version:
Platform:
Any
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Reproduction steps:

1/ Enter VAB
2/ Choose a command pod
3/ Attach Inline Clamp-O-Tron or Mk2 Clamp-O-Tron to it
4/ Deploy the ship on launchpad
5/ Right-click the Clamp-O-Tron and choose Control from here
- observe the navball now shows ground on its upper half
6/ Switch camera to Locked mode

It gets very annoying to build a plane or rocket with this docking port, then to find I get to dock it engines up.

Another thing is that for comfortable docking, I have to install the docking port upside down (to fix its orientation) and set it as root part of the ship (due to bug that draws target indicator relative to root part rather than relative to selected control point). That however turns the lift indicator upside down and also messes with placement of parts such as wing segments.

screenshot43.png (1000 KB) screenshot43.png [email protected] Kasuha, 07/11/2015 10:42 AM
screenshot44.png (816 KB) screenshot44.png [email protected] Kasuha, 07/11/2015 10:42 AM
screenshot46.png (1.84 MB) screenshot46.png [email protected] Kasuha, 07/11/2015 10:51 AM
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Related issues

Related to Kerbal Space Program - Bug #5192: One of the Mobile Processing Lab's hatches is upside-downClosed06/30/2015

History

#1 Updated by RexKramer almost 9 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

Confirmed. Until you 'Control From Here' on the affected part, or make the affected part the root, this bug doesn't affect gameplay much. However, it makes things progressively more difficult when you change control to the affected part, or make it the root.

Seems similar to the bug in which the MPL seems to be upside down when EVAing Kerbals.

#3 Updated by RexKramer almost 9 years ago

  • Related to Bug #5192: One of the Mobile Processing Lab's hatches is upside-down added

#4 Updated by TriggerAu almost 8 years ago

  • Status changed from Confirmed to Needs Clarification
  • % Done changed from 10 to 0

#5 Updated by TriggerAu over 7 years ago

  • Status changed from Needs Clarification to Closed
  • % Done changed from 0 to 100

Closing this report out for now. If you find it is still occuring in the latest version of KSP please open a new report (and this one can be linked to it.) For best results, the wiki contains really useful info for when creating a report http://bugs.kerbalspaceprogram.com/projects/ksp/wiki.

You can also ask questions about the bug cleanup in the forum here: http://forum.kerbalspaceprogram.com/index.php?/topic/143980-time-to-clean-up-the-bug-tracker/ and tag @TriggerAu to get my attention

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