Bug #4137
UI doesn't work after particular interaction
Status:
Duplicate
Severity:
Very Low
Assignee:
-
Category:
Controls and UI
Target version:
-
Start date:
02/24/2015
% Done:
100%
Language:
English (US)
Mod Related:
No
Votes:
Description
Symptom: in-game UI at Space Center is uncontrollable after particular interaction (I found the problems mostly at the Astronaut Complex, however that's not all that bugs the UI). Cannot press Exit, Escape, Time Wrap or Enter Building...
Attachment: save.rar, containing 1.srf and persistent.srf
Reproduction: (tested 3 times)- First method:
+ Load persistent.srf
+ UI uncontrollable, cannot enter buildings, time wrap... (can still press Escape and load other file)
- Second method:
+ Load 1.srf
+ Enter Astronaut Complex
+ Exit Astronaut Complex
+ Enter a particular building (in my case, Tracking Station)
+ UI uncontrollable (cannot Exit building)
Note: after the second method, exiting by Alt-F4 will create persistent.srf that behaves as same as in the first method.
Diagnostic:- Comparing 2 srf files, I found some differences (don't know if they are minor or major) in the orbit of vessels, kerbal list... They can be the problems.
- Currently, the Astronaut Complex is at level 2, and there is a maximum number of Kerbals recruited (12/12). In my guess, because of the limit being reached, the game disables the recruit buttons, and that might disables buttons of the whole game.
History
#1 Updated by hfbs over 9 years ago
Duplicate of #3243
You rescued Malmal Kerman and either fired or killed him and he doesn't have an entry in the crew roster. See this forum thread for more info: http://forum.kerbalspaceprogram.com/threads/105651-FIX-KSC-Buildings-Lock-Up-Can-t-Click-on-Anything-Firing-Kerbal-Crashes-Game
#2 Updated by RexKramer over 9 years ago
- Status changed from New to Duplicate
- Severity changed from High to Very Low
- % Done changed from 0 to 100