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Feedback #3543

Craft with high mass has seemingly no effect on planetary bodies

Added by iClunk almost 10 years ago. Updated almost 10 years ago.

Status:
Not a Bug
Severity:
Very Low
Assignee:
-
Category:
Physics
Target version:
-
Version:
Platform:
Any
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

I'm not really sure if this can be considered a bug or not so putting it in the feedback category.

I edited a probe core into orbit around Gilly and dialed up its mass to greater than that of Kerbol (2E31) so see if that would affect Gilly but I saw no change in Gilly's orbit.
The persistence file is attached.

While it is unlikely for a craft to achieve this mass without editing files I thought I'd report this anyway.

Platform listed as "any" despite being tested in Windows (x64 version, stock) because the observations are likely a result of the underlying physics calculations.

persistent.sfs (11.1 KB) persistent.sfs [email protected] iClunk, 11/20/2014 05:28 PM

History

#1 Updated by Ruedii almost 10 years ago

This is due to how physics are managed in the game. Planets and moons are on rails and only planets and moons are treated as having significant gravity. I know it's a cheap method, but it works fairly well, as normally such situations aren't created.

#2 Updated by quietghost almost 10 years ago

  • Status changed from New to Not a Bug
  • % Done changed from 0 to 100

And there is no changing the way the physics is done in the game.

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