Bug #283
Camera views restricted when at negative altitudes
100%
Description
The external camera cannot be lowered below a planet/moon's datum altitude, but in some cases (eg: canyons on Eeloo), vehicles and Kerbals can. This produces difficulty viewing these objects and possibly on landing.
To reproduce: land a craft in any valley below 0 altitude. A persistence file with a craft on Eeloo at 52°13'47" N, 325°22'5" W is attached.
Related issues
History
#1 Updated by Anonymous over 11 years ago
- File screenshot8.png screenshot8.png added
- File screenshot9.png screenshot9.png added
- File screenshot10.png screenshot10.png added
- File screenshot11.png screenshot11.png added
- File screenshot12.png screenshot12.png added
- File screenshot13.png screenshot13.png added
- Status changed from New to Confirmed
- % Done changed from 0 to 10
Testing
Tested with a stock, nearly fresh install of .19.1, using the uploaded persistent.sfs.
Results
In my case, the camera operates normally until it reaches or is pushed below the body's 0 altitude. Upon reaching that point, the game appears to treat the viewing area as though it is being occluded, effectively making it "night" on the surface. There were no lights on the given craft, so I could not test if they correctly lit the surface. It occurred from any angle.
See attached.
#2 Updated by sr about 11 years ago
- Version set to 0.19.1
- Platform Windows added
#3 Updated by Squelch over 9 years ago
- Platform Win32 added
- Platform deleted (
Windows)
#4 Updated by Squelch about 9 years ago
- Status changed from Confirmed to Resolved
- % Done changed from 10 to 100
Version 1.0 introduced new camera dynamics that render this resolved.
#5 Updated by TriggerAu over 8 years ago
- Status changed from Resolved to Closed