Project

General

Profile

Bug #28160

If a craft ends up slightly into the ground on loading a scene it will warp the craft.

Added by Anth12 almost 3 years ago. Updated almost 3 years ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Physics
Target version:
-
Start date:
07/02/2021
% Done:

0%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

KSP 1.12.1 + BG + MH

Before F5 F9.png is before it happened
After F9.png is after I pressed F9

It doesn't happen all of the time.
I have seen it happen on the runway.

I don't actually see the craft slightly into the ground, however from the next three pictures I think that's what is happening

What I have seen is that using "Set Position" and being a bit too low into the ground causes warping

Before Set Position.png is before I set the craft too low
After Set Position.png is after I set the craft too low
Time Warping.png is KSP snapping the craft back into its original positions (reorientating to orgPos and orgRot)

Note how the snap back shows the craft at where it would be if it was still in the ground.
Special Mention:
As of 1.12.0 snapback does not occur on crafts with docking ports its now permanent on using TimeWarp or reloading a scene.

I believe this is what is happening just a little bit to some crafts on loading a scene.

Test Craft Truck.craft is craft from screenshots

Before F5 F9.png (1.84 MB) Before F5 F9.png Anth12, 07/02/2021 04:49 AM
After F9.png (1.79 MB) After F9.png Anth12, 07/02/2021 04:49 AM
Before Set Position.png (1.9 MB) Before Set Position.png Anth12, 07/02/2021 05:08 AM
After Set Position.png (1.79 MB) After Set Position.png Anth12, 07/02/2021 05:09 AM
Time Warping.png (1.71 MB) Time Warping.png Anth12, 07/02/2021 05:09 AM
Test Craft Truck.craft (409 KB) Test Craft Truck.craft Anth12, 07/02/2021 05:14 AM
57990
57991
57993
57994
57995

History

#1 Updated by Anth12 almost 3 years ago

As per #28159 I believe the displaced/twisted parts is actually because the craft ended up in the terrain, then KSP forced the submerged parts up above the ground instead of moving the entire craft twisting it

Also available in: Atom PDF