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Bug #26942

Strut Connectors used in EVA construction mode disconnect for unknown reasons

Added by [email protected] 26 days ago. Updated 17 days ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
EVA
Target version:
-
Start date:
12/29/2020
% Done:

0%

Version:
Platform:
Windows
Expansion:
Breaking Ground, Core Game, Making History
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

I am building a space station and in its current size it is in need of structural reinforcements. When I try to place Strut connectors around the station, some of them disconnect from their end points after I leave the station for Tracking Station or the Space Center. I can't see a pattern to the cables that disappear.

I'm leaving my save file for testing. The station is named Kerbin Space Station and is close to a synchronous orbit around Kerbin.

persistent.sfs (3.7 MB) persistent.sfs [email protected], 12/29/2020 01:21 PM
20201229101608_1.jpg (186 KB) 20201229101608_1.jpg Print shot before leaving the station [email protected], 12/29/2020 01:22 PM
20201229101646_1.jpg (191 KB) 20201229101646_1.jpg Print shot before leaving the station [email protected], 12/29/2020 01:22 PM
20201229101655_1.jpg (193 KB) 20201229101655_1.jpg Print shot before leaving the station [email protected], 12/29/2020 01:22 PM
20201229101803_1.jpg (206 KB) 20201229101803_1.jpg Print shot after leaving the station [email protected], 12/29/2020 01:22 PM
20201229101809_1.jpg (202 KB) 20201229101809_1.jpg Print shot after leaving the station [email protected], 12/29/2020 01:22 PM
20201229101840_1.jpg (204 KB) 20201229101840_1.jpg Print shot after leaving the station [email protected], 12/29/2020 01:22 PM
20201229101927_1.jpg (264 KB) 20201229101927_1.jpg Notice that some cables closer to the middle disconnect, while some farther ones don't [email protected], 12/29/2020 01:27 PM
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History

#1 Updated by dok_377 18 days ago

Can confirm. Struts just disconnect after the scene reload with no traceable or reproducible cause.

Only have this in the console when clicking the first part of the strut:

[LOG 15:23:27.190] [CompoundPart]: Part: CompoundPart craftID: 4290482420 No target found with craftID: 4294415250
[LOG 15:23:27.190] [CompoundPart]: Part: CompoundPart craftID: 4290482420 No target found with craftID: 4294415938
[LOG 15:23:27.190] [CompoundPart]: Part: CompoundPart craftID: 4290482420 No target found with craftID: 4292408738
[LOG 15:23:27.190] [CompoundPart]: Part: CompoundPart craftID: 4290482420 No target found with craftID: 4294414562
[LOG 15:23:27.216] [CompoundPart]: Part: CompoundPart craftID: 0 No target found with craftID: 4294079290

#2 Updated by dok_377 17 days ago

It might have something to do with the craft you trying attach struts to. I can only attach struts normally to the original craft I launched an engineer kerbal with. If I try to do that with the same kerbal, but different craft - struts disappear after the reload. Only a few struts stayed. Very strange.

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