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Bug #26933

Impossible contract: "Repair Satellite in orbit of Kerbin" was actually spawned to crash into the mun.

Added by Dunbaratu over 3 years ago. Updated about 3 years ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Contracts
Target version:
-
Start date:
12/27/2020
% Done:

0%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

The screenshot below shows the contract I accepted. The contract claimed the satellite would be around Kerbin.

In reality it spawned a satellite around The Mun, not Kerbin, and furthermore it spawned it in a sub-orbital condition where it's impossible to reach The Mun in a transfer orbit from Kerbin before the satellite crashes into The Mun.

The screenshots below show it. I will also attach the savegame persistence file, if that helps.

I think it thought it was spawning the satellite in a high Kerbin orbit, but it coincidentally spawned it high enough, at the right time, that it ended up being inside the Mun's sphere of influence instead, but not going fast enough to be orbital there.

Chances are the parameters for spawning the satellite's orbit around Kerbin need to use a smaller max radius to prevent orbits high enough to spawn in the Mun SoI.

the_contract.png (437 KB) the_contract.png Dunbaratu, 12/27/2020 01:51 AM
started_the_satellite_here.png (1.95 MB) started_the_satellite_here.png Dunbaratu, 12/27/2020 01:51 AM
persistent.sfs (2.86 MB) persistent.sfs Dunbaratu, 12/27/2020 01:56 AM
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