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Bug #25713

"Sally-Hut 1" can't be completed

Added by rspeed over 4 years ago. Updated about 3 years ago.

Status:
Resolved
Severity:
Low
Assignee:
Category:
Mission Builder
Target version:
Start date:
07/05/2020
% Done:

100%

Version:
Platform:
OSX, Windows
Expansion:
Making History
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Description

In the mission named "Sally-Hut 1", the player has to first launch a space station into orbit, then later dock with it. However, the station simply disappears from the game after it reaches the targeted orbit.

Expected outcome

When the Soy-Ooze 10 launch begins, the Sally-Hut 1 station would still be in orbit.

Actual outcome

The Sally-Hut 1 station disappears, making it impossible to complete the mission.

How to replicate

Play the mission. As soon as Soy-Ooze 10 is on the launchpad, open the map and try to find the station.

History

#1 Updated by rspeed over 4 years ago

I've just tried restarting the mission and this time the station was there when I launched Soy-Ooze 10 part 2. One thing that I noticed being different is that the game automatically recovered the capsule from the first Soy-Ooze this time. Previously it would not, seemingly because it was slowly rocking back and forth no matter what I did. Eventually the Soy-Ooze part 2 vehicle appeared on the pad and I was able to switch to that. This time, however, I landed on the flat ground of KSC's peninsula, and the game recovered it automatically. This might be part of the issue.

#2 Updated by just_jim over 4 years ago

  • Category changed from Scenarios to Mission Builder
  • Status changed from New to Confirmed
  • Assignee set to just_jim
  • % Done changed from 0 to 10
  • Platform Windows added

#4 Updated by just_jim about 4 years ago

  • Status changed from Confirmed to Being Worked On
  • % Done changed from 10 to 30

#5 Updated by just_jim about 4 years ago

  • Status changed from Being Worked On to Ready to Test
  • Target version set to 1.10.1
  • % Done changed from 30 to 80

We've made some more changes in this latest 1.10.1 version and would like some feedback on this issue. Thanks.

#6 Updated by Technicalfool about 3 years ago

  • Status changed from Ready to Test to Resolved
  • % Done changed from 80 to 100

This was resolved internally a while back. Closing this one out. If you find any more problems with missions, please continue to report them as you find them!

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