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Bug #2482

quicksave load is missing parachute

Added by BlobKerman over 10 years ago. Updated over 8 years ago.

Status:
Closed
Severity:
Low
Assignee:
-
Category:
Controls and UI
Target version:
-
Start date:
05/09/2014
% Done:

100%

Version:
Platform:
Win32
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

After orbiting Dune and returning, I quicksave'd ~200m above the planet, where command pod was landing with its Mk16 Parachute deployed. It landed fine, but the SC-9001 Science Jr. below it exploded. I restored the game via F9, and it comes back exactly where I saved it, but sans parachute! It then falls and destroys everything. Using stock 23.5 game, no mods, on win7.

screenshot88.png (1.35 MB) screenshot88.png BlobKerman, 05/09/2014 08:50 PM
2633

Related issues

Is duplicate of Kerbal Space Program - Bug #2326: Parachutes are invisible after quickloadingClosed04/02/2014

History

#1 Updated by BlobKerman over 10 years ago

Oh, when I restore the game, I hear the parachute-deploy sound effect, but see no chute, and it just starts accelerating and crashes.

#2 Updated by Nachtwind over 10 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

Cornfirming.

Log:
[LOG 12:38:05.679] Game State Saved as quicksave
[LOG 12:38:05.679] Active Vessel is in atmosphere. Cannot save.
[WRN 12:38:13.258] [HighLogic]: =========================== Scene Change : From FLIGHT to FLIGHT =====================
[LOG 12:38:13.664] [PlanetariumCamera]: Focus: Kerbin
[LOG 12:38:14.093] ------------------- initializing flight mode... ------------------
[LOG 12:38:14.097] Target vessel index: 9 vessel count: 10
[LOG 12:38:14.098] [FLIGHT GLOBALS]: Switching To Vessel Untitled Space Craft ----------------------
[LOG 12:38:14.098] setting new dominant body: Kerbin
FlightGlobals.mainBody: Kerbin
[LOG 12:38:14.098] Reference Frame: Rotating
[LOG 12:38:14.148] Camera Mode: AUTO
[LOG 12:38:14.156] stage manager resuming...
[LOG 12:38:15.604] all systems started
[LOG 12:38:15.866] [PlanetariumCamera]: Focus: Untitled Space Craft
[LOG 12:38:16.517] Flight State Captured
[LOG 12:38:16.517] Saving Achievements Tree...
[LOG 12:38:16.517] Saving Achievements Tree...
[LOG 12:38:16.518] Active Vessel is in atmosphere. Cannot save.
[LOG 12:38:17.305] Unpacking Untitled Space Craft
[LOG 12:38:29.341] solidBooster collided into model_vab_exterior_crawlerway_collider_v46 - relative velocity: 71.73267 - no impact momentum (no RB)

Interestering is the message, that it cannot be quicksaved while in atmo - which i have in mind being impossible in previous versions. hence i think that it glitches somewhere at that point.

#3 Updated by Kasuha over 10 years ago

Already reported, see #2326

#4 Updated by Squelch over 9 years ago

  • Platform Win32 added
  • Platform deleted (Windows)

#5 Updated by TriggerAu over 8 years ago

  • Status changed from Confirmed to Needs Clarification
  • % Done changed from 10 to 0

#6 Updated by TriggerAu over 8 years ago

  • Status changed from Needs Clarification to Closed
  • % Done changed from 0 to 100

Closing this report out for now. If you find it is still occuring in the latest version of KSP please open a new report (and this one can be linked to it.) For best results, the wiki contains really useful info for when creating a report http://bugs.kerbalspaceprogram.com/projects/ksp/wiki.

You can also ask questions about the bug cleanup in the forum here: http://forum.kerbalspaceprogram.com/index.php?/topic/143980-time-to-clean-up-the-bug-tracker/ and tag @TriggerAu to get my attention

#7 Updated by TriggerAu over 8 years ago

Closing this report out for now. If you find it is still occuring in the latest version of KSP please open a new report (and this one can be linked to it.) For best results, the wiki contains really useful info for when creating a report http://bugs.kerbalspaceprogram.com/projects/ksp/wiki.

You can also ask questions about the bug cleanup in the forum here: http://forum.kerbalspaceprogram.com/index.php?/topic/143980-time-to-clean-up-the-bug-tracker/ and tag @TriggerAu to get my attention

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