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Bug #23988

When Anti Alias in on a line is being displayed a certain distance away that seems to surround the kerbal.

Added by Anth12 over 4 years ago. Updated almost 4 years ago.

Status:
Resolved
Severity:
Low
Assignee:
-
Category:
Camera
Target version:
-
Start date:
10/20/2019
% Done:

100%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

KSP 1.8.0 + MH + BG

Video and screenshot shows the problem...sort of,
Sometimes its really obvious, sometimes not. the video quality isn't high enough to show that it seems to surround the kerbal.

https://youtu.be/Y9QhZFg-KPc
settings.cfg is to show the line for 'Line Issue.sfs'

Work Around: Turn off AA

Line Issue.sfs (117 KB) Line Issue.sfs Anth12, 10/19/2019 09:21 PM
screenshot8.png (2.07 MB) screenshot8.png Anth12, 10/19/2019 09:22 PM
settings.cfg (35.1 KB) settings.cfg Anth12, 10/19/2019 09:24 PM
screenshot24-A.png (1.1 MB) screenshot24-A.png duna terrain showing artifact line SamHall, 10/21/2019 09:08 PM
screenshot24-B.png (772 KB) screenshot24-B.png same screenshot with rough path of line highlighted SamHall, 10/21/2019 09:08 PM
zoom.png (123 KB) zoom.png cropped portion of above zoomed in on most noticeable bits SamHall, 10/21/2019 09:09 PM
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History

#1 Updated by Anth12 over 4 years ago

Update: if the kerbal is on the ground and I zoom in and then out then the line moves

#2 Updated by Anth12 over 4 years ago

Also I only see it in the shadows

#3 Updated by Anth12 over 4 years ago

  • Subject changed from When Anti Alias is a line is being displayed a certain distance away that seems to surround the kerbal. to When Anti Alias in on a line is being displayed a certain distance away that seems to surround the kerbal.

#4 Updated by SamHall over 4 years ago

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Can confirm that I've been seeing this too. It's more or less visible depending on lighting conditions, camera tilt, zoom level etc. It's difficult to properly capture in a still screenshot, since it's only a single pixel wide and constantly flickering. Looks almost like a scratch on your monitor until you rotate the camera. Seems to show up best on Duna and Eve. It's not seams / gaps in the terrain geometry, although it does loosely follow the curve of the terrain. And it doesn't seem particularly affected one way or the other by anti-aliasing settings. If I had to guess at a cause, I'd say the line is an artifact of the terrain's texture transitioning uncleanly between two different detail levels at a certain distance to the camera. Maybe not even the diffuse texture; it could be the normal map or anything else in the shader really. Oh yeah, and Win10, GTX1050TI, latest drivers yadda yadda. Attaching screenshots.

#5 Updated by Robert.Keech almost 4 years ago

  • Status changed from New to Investigating
  • Assignee set to Robert.Keech
  • % Done changed from 0 to 20

#7 Updated by Robert.Keech almost 4 years ago

  • Status changed from Investigating to Confirmed
  • % Done changed from 20 to 10

#8 Updated by Robert.Keech almost 4 years ago

  • Status changed from Confirmed to Updated

I've checked this in the latest 1.9 + MH + BG build and can not see the line surrounding the kerbal. Could you please retest this to see if this is still happening.
Thanks

#9 Updated by Anth12 almost 4 years ago

I Tested again with 1.8.0 and then 1.9.1 (added Duna to my testing)

Note: This bug report was for reporting a white thin line around the Kerbal which was obvious in shadow.

Robert Keech: The line I specified in 1.8.0 is now gone in 1.9.1.

(not sure what to set this bug report to...moot?)

#10 Updated by Robert.Keech almost 4 years ago

  • Status changed from Updated to Resolved
  • % Done changed from 10 to 100

#11 Updated by Robert.Keech almost 4 years ago

  • Assignee deleted (Robert.Keech)

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