Bug #23972
Surface collisions on physics start
0%
Description
Reopening this issue: I just landed my first Mun lander; I turned OFF the reaction wheel and the probe core's torque. I switched to a com sat, then switched back to the lander. The lander's navball prograde indicator started shaking all over, then the lander dove to one side and fell over.
History
#1 Updated by AstroBalrog about 5 years ago
- Status changed from New to Moot
- Assignee set to AstroBalrog
- Target version set to 1.8.0
PLEASE CANCEL THIS....
OMG! This is what happens when you're tired, and don't realize that you only put 3 landing legs on your lander, and it fell over because the engineer was being an idiot...
FYI: I did just spend over an hour testing physics with various Mun landers - large and small, with and without landing legs. I started with an clean KSP install, and added mods one-at-a-time, launched and went to the landers to see what they did. I then loaded my lander from my career mode (the one that fell over) and JUST launched the lander... which fell over on the launchpad... <HEAVY sigh>
#2 Updated by AstroBalrog about 5 years ago
I really wish KSP had Surveyor-like landing legs.