https://bugs.kerbalspaceprogram.com/https://bugs.kerbalspaceprogram.com/favicon.ico?15601711372019-10-19T09:40:07ZSquad BugtrackerKerbal Space Program - Bug #23972: Surface collisions on physics starthttps://bugs.kerbalspaceprogram.com/issues/23972?journal_id=1336682019-10-19T09:40:07ZAstroBalrogBalrogGamer@gmail.com
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>Moot</i></li><li><strong>Assignee</strong> set to <i>AstroBalrog</i></li><li><strong>Target version</strong> set to <i>1.8.0</i></li></ul><p>PLEASE CANCEL THIS....</p>
<p>OMG! This is what happens when you're tired, and don't realize that you only put 3 landing legs on your lander, and it fell over because the engineer was being an idiot...</p>
<p>FYI: I did just spend over an hour testing physics with various Mun landers - large and small, with and without landing legs. I started with an clean KSP install, and added mods one-at-a-time, launched and went to the landers to see what they did. I then loaded my lander from my career mode (the one that fell over) and JUST launched the lander... which fell over on the launchpad... <HEAVY sigh></p> Kerbal Space Program - Bug #23972: Surface collisions on physics starthttps://bugs.kerbalspaceprogram.com/issues/23972?journal_id=1336702019-10-19T09:45:41ZAstroBalrogBalrogGamer@gmail.com
<ul></ul><p>I really wish KSP had Surveyor-like landing legs. <img src="https://upload.wikimedia.org/wikipedia/commons/3/3e/Surveyor_lander.png" alt="" /></p>