Incorrect Science Amount Reported - Mystery Goo and Science Jr.
While starting a brand new save file. Start with a Mk1 capsule and attach 3 Goo Canisters. Procced to launch pad and collect Science from all 3 canisters. In all previous version of game, this would be enough to give you 100% for the biome. Screenshot below shows that it appears that all science is captured for Mystery Goo. Upon recovering vessel and returning, you can see in the science report that you only recovered 3, .2 & .1 science instead of the full 3.9 (3, .6 & .3) science you should have recovered. The archive in the R&D lab verifies. (2nd picture).
Upon returning to the launchpad with the same vehicle afterwards, you will see that you are only at 3.3 out of 3.9 (3rd picture) and no matter how hard you try, you will never get that remaining .6 science. The same symptoms also haunt the Science Jr. This has been experienced in all biomes with the Mystery Goo and Science Jr.
#4 Updated by mcrpntr67 almost 2 years ago
- Status changed from Ready to Test to Resolved
- % Done changed from 80 to 100
Tested with Mystery Goo with the same setup as the original report. The Science report came back as 3, .7 & .2 The Archive now report 3.85 science recovered from the runway and when I return, the amount of science still to gather is 0. Changing Status to resolved. The other report #22742 was for all repeatable science experiments and I'll let the others get tested in there.