Repeatable science experiments are not returning science correctly on subsequent runs
All of the old repeatable science experiments, mystery goo, material study, seismic scan, gravity scan, atmospheric analysis, and surface samples have the same issue. It's probably on the telescope too but i didn't check. The first time the experiment is run it seems like the science return values are correct. Any subsequent runs of the same experiment return drastically less science than before and it becomes essentially impossible to collect all of the science.
Clean install of 1.7.1 with both expansions
To reproduce start a new career or science game create a craft with 8 mystery goo and collect all 8 of them on the launch pad.
Go to the tech building and check the science remaining values.
In the 1.7.0 eight mystery goo's would have been more than sufficient to collect all of the science.
Based on testing in 1.7.1 you need to run at least 32 times to collect the all of the science at the launch pad.
#5 Updated by RushHour2k5 almost 2 years ago
Appears issue may be resolved. I re-loaded the saved game I had issues on with the 1.7.1 update and values that were stored appear to have returned to normal. I was seeing only 0.2 science points for a repeat of the Atmospheric Analysis from Administration that now shows expected value of 1.0 under version 1.7.2.