Bug #22749
Variant attach node is ignored
100%
Description
When using ModulePartVariants to switch among multiple meshes/nodes the attach nodes don't switch.
Steps to Replicate
1) Drop the attached cfg file into GameData. This file is a test variant part that combines the FL-T100, 200, 400 and 800 tanks. The base variant 800 has the normal side surface attach node while the other three variants change the node_attach to be on the bottom of the tank.
2) Start the game, enter the VAB and add a 2x2 panel.
3) Select the new test variant – last tank in the fuel tank tab – Title “Variant Attach Test” and surface attach to the panel. The tank will surface attach as expected to the side of the tank.
4) Select any/all of the non-base variants and surface attach to the panel. The tank surface attaches to the side of the tank even though the node_attach is the end of the tank.
Expected
The 800 variant tank surface attaches on the side as is standard for tanks. The 400, 200 and 100 variants should surface attach on the same end as the bottom node, not on the side of the tank.
Observed
The surface attach behavior of all variants is the same – attaching the same as the base variant.
Other info
Running a new clean install of KSP version 1.7.1 from the downloaded file ksp-win64-1.7.1.zip
Related issues
History
#1 Updated by victorr about 5 years ago
- Assignee set to victorr
#2 Updated by victorr about 5 years ago
- Related to Bug #22073: ModulePartVariants added
#4 Updated by victorr over 4 years ago
- Status changed from New to Ready to Test
- Target version set to 1.9.0
- % Done changed from 0 to 80
#5 Updated by victorr over 4 years ago
We have made changes in this last release and would like your feedback please.
#6 Updated by wasml over 4 years ago
A quick test with the parts that brought this to my attention are working correctly in 1.9.0 - thank you for fixing this
#7 Updated by victorr about 4 years ago
- Status changed from Ready to Test to Resolved
- % Done changed from 80 to 100