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Bug #20928

Undocking something from a Rover can damage or destroy the wheels on the Rover

Added by Anth12 over 5 years ago. Updated over 4 years ago.

Status:
Closed
Severity:
Low
Assignee:
Category:
Physics
Target version:
Start date:
01/13/2019
% Done:

100%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Steam KSP 1.6.1 + MH 1.6.1 Clean Install
Windows 10

What happens:
Undocking something small from a Large Rover with wheels can damage or destroy the wheels.

How to reproduce total destruction of wheels:
1. Load Undocking Bug Craft Save.sfs
2. Stage the undocking.
Result will be the total destruction of the wheels

How to reproduce damage of the wheels:
1. Load Undocking Bug Craft Save.sfs
2. Jettison Tank Contents of all the tanks
3. Stage the undocking.
Result will be 2 wheels are damaged and the other two are ok.

Notes:
Two Equally docked sized crafts dont have the same issue.
Damage and Destruction appear to be directly related to how much the Rover weighs on undocking.
Problem appears to apply to wheels and not landing gear or landing legs.

Important:
Testing this on the Runway or Launch Pad will not damage or destroy the wheels. A craft must be away from either

History

#2 Updated by Anth12 about 5 years ago

Related to #21432

#3 Updated by Robert.Keech over 4 years ago

  • Status changed from New to Confirmed
  • Assignee set to Robert.Keech
  • % Done changed from 0 to 10

#4 Updated by Robert.Keech over 4 years ago

  • Status changed from Confirmed to Being Worked On
  • % Done changed from 10 to 30

#5 Updated by Robert.Keech over 4 years ago

  • Status changed from Being Worked On to Ready to Test
  • Target version set to 1.7.0
  • % Done changed from 30 to 80

This was fixed in 1.7.0, marking as RTT, can you please retest this in the latest build and confirm if it is fixed or if it is still occurring.

#6 Updated by Anth12 over 4 years ago

  • Status changed from Ready to Test to Resolved
  • % Done changed from 80 to 100

Resolved. Nice. The other one is fixed too

#7 Updated by chris.fulton over 4 years ago

  • Status changed from Resolved to Closed

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