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Bug #20725

No emissive option for Bumped Specular (Mapped) shader

Added by ancassid 5 months ago.

Status:
New
Priority:
Low
Assignee:
-
Category:
Camera and Graphics
Target version:
-
Start date:
12/20/2018
% Done:

0%

Version:
Platform:
Linux, OSX, Windows
Expansion:
Core Game
Language:
English (US)
Votes:
Arrow u r green
Arrow d r red

Description

There is currently no version of the Bumped Specular (Mapped) shader that supports emissive maps, despite being fully supported by the Standard Specular BRDF. This would be simple to implement, and I attached a working version with emissive map support

BumpedSpecularEmissiveMapped.shader - KSP/Emissive/Bumped Specular (Mapped) (2.54 KB) ancassid, 12/20/2018 02:09 AM

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