General

Profile

ancassid

  • Registered on: 06/20/2017
  • Last connection: 04/26/2023

Issues

Activity

01/29/2021

05:08 AM Kerbal Space Program Bug #27137: HG-5 high gain antenna sometimes aligned wrong
Duplicate of #21434

01/17/2021

04:20 AM Kerbal Space Program Bug #26891: Lights generated by crafts don't cast shadows.
Shadows are unity lights are graphically expensive, this is probably intentional
04:19 AM Kerbal Space Program Bug #21434: Deployable parts don't always launch at frame 0 of their animation
This is still present in KSP 1.11
04:16 AM Kerbal Space Program Bug #26879: Graphic Bug: housing of the SP-L 1x6 and or the SP-W 3x2 appears half opened
I believe this is a duplicate of #21434 https://bugs.kerbalspaceprogram.com/issues/21434

01/16/2021

05:34 AM Kerbal Space Program Bug #27066 (New): Highlighting doesnt update when part is repaired
When a part is repaired and hovered over, the debris left behind still gets highlighted, while the replacement meshes...

12/24/2020

07:31 AM Kerbal Space Program Bug #26907: Silver Fairing part expansion creates weird transparency issues
This is caused by the shiny shader on the fairing not being a transparent shader

12/21/2020

12:11 AM Kerbal Space Program Bug #26901: Part thumbnail saving causes errors and default texture
giving KSP full disk access in macOS security settings has no effect, I think this is an issue with using UnityWebReq...

12/20/2020

11:49 PM Kerbal Space Program Bug #26901: Part thumbnail saving causes errors and default texture
This also happens if the Squad/Parts/@thumbs directory contents is deleted forcing the game to regenerate stock thumb...
11:39 PM Kerbal Space Program Bug #26901 (New): Part thumbnail saving causes errors and default texture
When trying to drag a new part into an inventory thats been added by a mod, it appears in the inventory as only an "i...

12/18/2020

07:53 PM Kerbal Space Program Bug #21434 (Confirmed): Deployable parts don't always launch at frame 0 of their animation

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