Bug #2012
Crash while trying to attach Solid Boosters
100%
Description
Using Arch Linux and launching KSP via Steam without any special environment variables my game crashes when I try to attach Solid Boosters to Modular Girder Segements in Symetry Mode.
I build a capusule, attach one solid booster below, switch to symetry mode, attach the girder segments, select the boosters and hover over my craft, after some wiggly with my mousy-thingy the game crashes.
See KSP.log attached.
Thanks for your efford to support linux!
cheers
Related issues
History
#1 Updated by unsinn almost 11 years ago
System Infos:
OS: Linux 3.12.6-1-ARCH Arch rolling 64bit
CPU: Intel(R) Core(TM) i7 CPU X 980 @ 3.33GHz (12)
RAM: 12019
GPU: GeForce GTX 670/PCIe/SSE2 (2048MB)
SM: 30 (OpenGL 4.4 [4.4.0 NVIDIA 331.20])
Logfile is litered with
[ERR 15:15:25.366] An invalid object handle was used.
#2 Updated by unsinn almost 11 years ago
Using 32bit (Steam seems to use 64bit version) version is a bit less messy.
Terminal output:
./KSP.x86
Set current directory to /home/[thx ;)]/.local/share/Steam/SteamApps/common/Kerbal Space Program
Found path: /home/[thx ;)]/.local/share/Steam/SteamApps/common/Kerbal Space Program/KSP.x86
Mono path0 = '/home/[thx ;)]/.local/share/Steam/SteamApps/common/Kerbal Space Program/KSP_Data/Managed'
Mono path1 = '/home/[thx ;)]/.local/share/Steam/SteamApps/common/Kerbal Space Program/KSP_Data/Mono'
Mono config path = '/home/[thx ;)]/.local/share/Steam/SteamApps/common/Kerbal Space Program/KSP_Data/Mono/etc'
Segmentation fault (core dumped)
#3 Updated by sal_vager almost 9 years ago
- Related to Bug #1005: Linux version crashes in VAB at certain times when using symmetry added
#4 Updated by sal_vager almost 9 years ago
- Status changed from New to Duplicate
- % Done changed from 0 to 100
Duplicate of #1005