Bug #18026
Explode Part node not working
100%
Description
I'm trying to create an Apollo 13 mission, and for historical accuracy am using Explode Part on fuel tanks used by fuel cells. The nodes are triggering correctly, but the parts simply are not exploding.
History
#1 Updated by Nebbie almost 7 years ago
#2 Updated by Squelch almost 7 years ago
- Severity changed from High to Low
#3 Updated by Kerbal101 almost 7 years ago
- Platform Windows added
- Language ру́сский (Russian) added
One of our members reported the issue in the subforum, he uses RU_ru game variant on Windows platform.
He claims that "Explode Node" did activate with RE-I5 (Skipper) and there was a message about exploding part in console, but it didn't actually explode.
He also claims that there is an "Explode Node" in stock missions - in Voskhod-2 specifically, however the corresponding UI element is not translated.
Scheme picture (blue node in the middle is the one): https://i.imgur.com/reDWlQt.png
Console picture: https://i.imgur.com/S7uVvYj.png
Picture showing that the node didn't register upon activation: https://i.imgur.com/0FP4JEH.png
Voskhod-2 explode part UI part not translated (on the bottom, right): https://i.imgur.com/nNtkRkh.png
The sample mission with the problem: https://yadi.sk/d/37iC7hxe3Tc8gb
Log file: https://yadi.sk/i/qzakGHJ13Tc8gk
#5 Updated by Squelch over 6 years ago
- Status changed from New to Ready to Test
- Target version set to 1.4.2
- % Done changed from 0 to 80
These problems should now be fixed in 1.4.2
#6 Updated by Nebbie over 6 years ago
- File Mission-Apollo 13 TEST.zip Mission-Apollo 13 TEST.zip added
- Status changed from Ready to Test to Not Fixed
- % Done changed from 80 to 50
- Language deleted (
ру́сский (Russian))
Still not working, both in test and play mode of the mission, even after reselecting the part on the node. Uploading the current zip in case something changed with it that affects this.
#7 Updated by Nebbie over 6 years ago
- Language ру́сский (Russian) added
#8 Updated by Squelch over 6 years ago
- Status changed from Not Fixed to Being Worked On
- Severity changed from Low to Normal
- % Done changed from 50 to 30
#9 Updated by Squelch over 6 years ago
- Target version changed from 1.4.2 to 1.4.3
The problem only appears to have affected the attached mission on 1.4.2 and Linux. It was found working on Windows 1.4.2, and is confirmed to work now on Linux for 1.4.3.
#10 Updated by Squelch over 6 years ago
- Status changed from Being Worked On to Ready to Test
- % Done changed from 30 to 80
#11 Updated by Nebbie over 6 years ago
- Status changed from Ready to Test to Resolved
- % Done changed from 80 to 100
Confirmed working in 1.4.3.
#12 Updated by joshua.collins over 6 years ago
- Status changed from Resolved to Closed