Explode Part node not working
I'm trying to create an Apollo 13 mission, and for historical accuracy am using Explode Part on fuel tanks used by fuel cells. The nodes are triggering correctly, but the parts simply are not exploding.
#3 Updated by Kerbal101 about 3 years ago
- Platform Windows added
- Language ру́сский (Russian) added
One of our members reported the issue in the subforum, he uses RU_ru game variant on Windows platform.
He claims that "Explode Node" did activate with RE-I5 (Skipper) and there was a message about exploding part in console, but it didn't actually explode.
He also claims that there is an "Explode Node" in stock missions - in Voskhod-2 specifically, however the corresponding UI element is not translated.
Scheme picture (blue node in the middle is the one): https://i.imgur.com/reDWlQt.png
Console picture: https://i.imgur.com/S7uVvYj.png
Picture showing that the node didn't register upon activation: https://i.imgur.com/0FP4JEH.png
Voskhod-2 explode part UI part not translated (on the bottom, right): https://i.imgur.com/nNtkRkh.png
#6 Updated by Nebbie about 3 years ago
- File Mission-Apollo 13 TEST.zip Mission-Apollo 13 TEST.zip added
- Status changed from Ready to Test to Not Fixed
- % Done changed from 80 to 50
- Language deleted (
Still not working, both in test and play mode of the mission, even after reselecting the part on the node. Uploading the current zip in case something changed with it that affects this.