Project

General

Profile

Bug #15583

Sun jerks around when time warping in orbit above it

Added by RYUAZUKU99 almost 7 years ago. Updated almost 5 years ago.

Status:
Closed
Severity:
Low
Assignee:
-
Category:
Physics
Target version:
-
Start date:
07/01/2017
% Done:

100%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Pretty much what the title says. The sun moves in a jerking motion whenever I timewarp above it. I also tried to land on minmus and when I timewarped while falling to the surface I jerked around the planet while also moving down.

History

#1 Updated by RYUAZUKU99 almost 7 years ago

Orbits also jerk around when you are attempting to land! Do not forget about that

I was not able to recreate this when I booted up the game the next day.

#2 Updated by RYUAZUKU99 almost 7 years ago

This was on a clean install with no mods at all. I verified the integrity of the files many times with steam finding no issues at all.

#3 Updated by RYUAZUKU99 almost 7 years ago

When on the ksc screen(to select a building) the sun jerks around instead of smoothly transitioning around like it usually does.

#4 Updated by RYUAZUKU99 almost 7 years ago

Here is a video of what I mean https://www.youtube.com/watch?v=icTd8nG9cpM&feature=youtu.be

and from orbit around the sun itself https://youtu.be/f3keimKkGv0

#5 Updated by RYUAZUKU99 almost 7 years ago

I was also playing the 64 bit version of ksp since I usually am running it with mods.

#6 Updated by pydude almost 7 years ago

I can confirm this. Also on windows.

#7 Updated by jonny almost 7 years ago

http://forum.kerbalspaceprogram.com/index.php?/developerarticles.html/enter-the-shadows-r205/

"The downside of reducing the precision is that the rotation of the sun is less smooth, so we end up with a sun that tends to move in small steps rather than one fluid motion across the sky.
But the plus side is we reduce the difference between clock ticks and we don't get light shadows flickering all over the place."

some weeks ago Squad told us in a "KSP Weekly" that they solved the problem for the upcoming 1.3.1 release

#8 Updated by Ruedii over 6 years ago

  • Severity changed from Critical to Low

This is because in time-warp update rate is drastically reduced, often down to 1fps or 2fps.

It is a tradeoff.

Unless this is causing issues in gameplay I am reducing it to low because it is an aesthetic issue.

If you need smooth movement and time updates turn off timewarp.

#9 Updated by Robert.Keech almost 5 years ago

  • Status changed from New to Updated
  • % Done changed from 0 to 10

Issue no longer occurs

#10 Updated by Robert.Keech almost 5 years ago

  • Status changed from Updated to Resolved
  • % Done changed from 10 to 100

#11 Updated by chris.fulton almost 5 years ago

  • Status changed from Resolved to Closed

Also available in: Atom PDF