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Bug #13924

Save games get progressively more unstable causing game crashes

Added by pschafer82 about 7 years ago. Updated almost 5 years ago.

Status:
Closed
Severity:
Normal
Assignee:
-
Category:
Application
Target version:
Start date:
02/24/2017
% Done:

100%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Version 1.2.2.1622 x64 on Steam
When in Career mode my save games become progressively more and more unstable causing game crashes. The longer I have played a Career mode game the more unstable it becomes, eventually becoming so unstable that it is impossible to play the game and I must create a new Career. This issue doesn't seem to be dependent on version of KSP, I've had KSP since approx version 0.9. This issue has always occurred regardless of version, and some builds seem more stable than others.
The game will crash in any of the UI, tracking station, in flight, VAB, etc... It is typically worst when flying a craft.
Creating a new save will fix the issue temporarily, until the save file has some game-time, flights, then the game crashes return, and they get progressively worse the longer that save file is used.
It does not seem to matter what type of craft is used, stock or custom, or how it is used, or flown, whether or not there is any input or not, whether the craft is stationary or moving, the same issue always re-appears.
Terminating debris will sometimes help, but not always, it may be placebo on my part.
Turning time acceleration up with no flights, or very few flights seems to have no effect.
Having more than a few flights seems to make crashes happen more often.
Copying craft files from older saves over to a new saves does not introduce any instability.
I do not currently have any mods, I have tried uninstalling the game, deleting all files related to the game, and reinstalling it multiple times.
I've attached the latest save game that has become nearly unplayable due to instability, and the last 3 crashes all from today. I have 55 crashes I've kept from the last 6 months that can be provided at request. I can provide any information, files, and/or clarification needed

persistent.sfs (2.46 MB) persistent.sfs Latest unstable save game pschafer82, 02/23/2017 11:59 PM
error.log (18.4 KB) error.log 2017-02-23_172618 pschafer82, 02/24/2017 12:03 AM
crash.dmp (165 KB) crash.dmp 2017-02-23_172618 pschafer82, 02/24/2017 12:03 AM
output_log.txt (506 KB) output_log.txt 2017-02-23_172618 pschafer82, 02/24/2017 12:03 AM
error.log (36.1 KB) error.log 2017-02-23_171606 pschafer82, 02/24/2017 12:04 AM
crash.dmp (182 KB) crash.dmp 2017-02-23_171606 pschafer82, 02/24/2017 12:04 AM
output_log.txt (709 KB) output_log.txt 2017-02-23_171606 pschafer82, 02/24/2017 12:04 AM
error.log (26.4 KB) error.log 2017-02-23-_122850 pschafer82, 02/24/2017 12:04 AM
crash.dmp (180 KB) crash.dmp 2017-02-23-_122850 pschafer82, 02/24/2017 12:04 AM
output_log.txt (488 KB) output_log.txt 2017-02-23-_122850 pschafer82, 02/24/2017 12:04 AM
error.log (11.4 KB) error.log error log pschafer82, 02/26/2017 05:46 PM
crash.dmp (163 KB) crash.dmp Latest crash dump pschafer82, 02/26/2017 05:46 PM
output_log.txt (551 KB) output_log.txt output log pschafer82, 02/26/2017 05:46 PM
Dawn tester.craft (84 KB) Dawn tester.craft Craft that crashed the game pschafer82, 02/26/2017 05:46 PM
persistent.loadmeta (237 Bytes) persistent.loadmeta meta pschafer82, 02/26/2017 05:46 PM
persistent.sfs (2.53 MB) persistent.sfs 2017-02-26 latest persistant pschafer82, 02/26/2017 05:46 PM
persistent.sfs (3.1 MB) persistent.sfs [email protected] Anth12, 03/04/2017 05:26 AM

History

#1 Updated by pschafer82 about 7 years ago

Just crashed again coming out of the VAB. Created a fairly simple rocket/test rig for a contract. Saved the vessel, hit "launch" and the game crashed as soon as I hit "launch".

#2 Updated by Anth12 about 7 years ago

Ok I loaded up your save...even took your Dawn tester rocket to the Mun and completed the mission. There was no issue.

I have my own problems with this game
The memory keeps climbing over time
The game starts to take longer and longer to load between the SPH/VAB and the runway/launchpad.
The game starts to 'stick' especially when I am around Ike...but crashing when coming out of the VAB? never happened to me. My career save hasnt got the number of ships that
yours does, my career save has been running since 14th of October last year. Here take a look if you want....

What is your computer specs? Have all your reported problems with KSP all being with the same computer?
Have you tried shutting down other processes/applications the computer is running at the same time?

#3 Updated by Squelch almost 7 years ago

  • Status changed from New to Ready to Test
  • Severity changed from Critical to Normal
  • Target version set to 1.3.0
  • % Done changed from 0 to 80

Version 1.3 brings a number of bug fixes and optimizations which may help in this situation.

#4 Updated by JoESmash over 5 years ago

pschafer82 wrote:

Just crashed again coming out of the VAB. Created a fairly simple rocket/test rig for a contract. Saved the vessel, hit "launch" and the game crashed as soon as I hit "launch".

I believe I may have solved this bug. I have been having VERY frequent crashes when reverting flights back to the VAB, or entering or leaving the VAB in general. I also run the Windows 64bit game and one of the only things in my error log with the crash dump is xinput1_3.dll.

What I did was I went into my Windows/System32 folder and scrolled down to the xinput1_3.dll file and I renamed the file xinput1_3_fail.dll (so I could rename it back to the way it was later if I needed to for another game....NEVER delete Windows files)

Then I went into the main Kerbal Space Program folder and went into KSP_x64_Data\Plugins and copied the 32bit version of xinput1_3.dll and pasted that copy into my Windows\system32 folder. My game never crashes anymore. There is a slightly longer delay when entering the VAB now(like 5 seconds instead of 2), but my game no longer crashes.

Try that and reply here if you have any improvement. If not just delete the xinput1_3.dll copy you put in your windows\system32 file and rename the original back to xinput1_3.dll.

#5 Updated by chris.fulton almost 5 years ago

  • Status changed from Ready to Test to Resolved
  • % Done changed from 80 to 100

#6 Updated by chris.fulton almost 5 years ago

  • Status changed from Resolved to Closed

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