Feedback #13087
Kerbnet is too connected
Status:
Acknowledged
Severity:
Normal
Assignee:
-
Category:
Gameplay
Target version:
-
Language:
English (US)
Mod Related:
No
Votes:
Description
I noticed that the connection lines for CommNet can clip through the ground. This doesn't happen IRL for radio communications, and for me, makes rovers kind of pointless, as I use rovers as relays.
History
#1 Updated by Nebbie over 7 years ago
They had a poll about this on the forums some weeks ago. Yeah, most people agree Kerbnet goes through too much ground.
#2 Updated by sal_vager over 7 years ago
- File screenshot1612.png screenshot1612.png added
- File screenshot1613.png screenshot1613.png added
Luckily this and other commnet options are adjustable to your tastes.
Please see the advanced options when starting a new save or from the menu while in a save.
#3 Updated by sal_vager over 7 years ago
- Status changed from Confirmed to Acknowledged
- % Done changed from 10 to 100