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Bug #10214

Duplicate Kerbals on re entry to capsule after EVA

Added by th3ant over 8 years ago. Updated over 8 years ago.

Status:
Duplicate
Severity:
High
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
07/29/2016
% Done:

100%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Subject: Duplicate Kerbals on re entry to capsule after EVA
Description: After an EVA from a capsule that was in a fairing that has been deployed, Kerbals are duplicated and UI elements do not reappear

Steps to replicate:
Rocket Layout:
Capsule (TOP OF ROCKET)
Decoupler (Used in work around)
Fairing (Covering the above) (BOTTOM OF ROCKET)

Steps to reproduce: (On the launch pad)
Break Away fairing. Exit capsule. Re Enter capsule.

Expected:
Normal re entry to capsule. Kerbal on outside should disappear and we should egain UI elements and full control of capsule and staging.

Result:
Kerbal still outside capsule. Movement control regained. UI elements not regained. Loss of staging control.

Workaround:
Break Away fairing. Decouple. Exit capsule. Re Enter capsule. This re entry should be as expected.

Notes:
- Unsure of a general rule for occurrence of bug, what I have detailed above is what I have found to cause the issue.
- After decoupling from fairing bug does not remain.
- If the fairing does not cover the capsule (eg: it is built above the capsule) then the bug does not c


Related issues

Related to Kerbal Space Program - Bug #10007: EVA Boarding failsClosed06/22/2016

History

#1 Updated by sal_vager over 8 years ago

#2 Updated by sal_vager over 8 years ago

  • Status changed from New to Duplicate
  • % Done changed from 0 to 100

This is a dupe of issue #10007 sorry.

#3 Updated by th3ant over 8 years ago

sal_vager wrote:

This is a dupe of issue #10007 sorry.

Apologies, did spend some time searching but didn't come across this. Thanks!

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