Bug #10084
Game hangs after reverting to SPH, sigsegv in stacktrace
Status:
Updated
Severity:
Low
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
07/03/2016
% Done:
10%
Language:
English (US)
Mod Related:
No
Votes:
Description
Notice mono_sigsegv_signal_handler in stacktrace. It is present in stacktrace each time the game hangs. Also there is high CPU load.
This is reproduced once after reverting to SPH, however, bug occured many times in different situations (in editor, i'm not sure if it was in flight).
Related issues
History
#1 Updated by TriggerAu over 8 years ago
- Related to Bug #10048: Game hangs just after switching vehicle, sigsegv in stacktrace, vanilla install added
#2 Updated by TriggerAu over 8 years ago
- Status changed from New to Updated
- % Done changed from 0 to 10
Setting updated for confirmation during cleanup