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Bug #10048

Game hangs just after switching vehicle, sigsegv in stacktrace, vanilla install

Added by gamerprogrammer almost 8 years ago. Updated almost 7 years ago.

Status:
Closed
Severity:
Low
Assignee:
-
Category:
Application
Target version:
-
Start date:
06/25/2016
% Done:

100%

Version:
Platform:
OSX
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

I encountered same bug in modded installs (in VAB). But also twice without any mods (in flight).

Game hangs completely, there is sigsegv in stacktrace.
I was switching vehicles last time it happened.

KSP.log (1.11 MB) KSP.log [email protected] gamerprogrammer, 06/25/2016 06:59 PM
Sample of KSP.txt (89.1 KB) Sample of KSP.txt [email protected] gamerprogrammer, 06/25/2016 07:01 PM

Related issues

Related to Kerbal Space Program - Bug #10084: Game hangs after reverting to SPH, sigsegv in stacktraceUpdated07/03/2016

History

#1 Updated by TriggerAu almost 8 years ago

  • Status changed from New to Needs Clarification

Are you able to recheck in 1.1.3 with some new logs for us? ta

#2 Updated by TriggerAu almost 8 years ago

  • Related to Bug #10084: Game hangs after reverting to SPH, sigsegv in stacktrace added

#3 Updated by sal_vager over 7 years ago

  • Status changed from Needs Clarification to Ready to Test
  • % Done changed from 0 to 80

Hi gamerprogrammer, can you please verify if this issue exists in a never modded 1.2 install with a new save, thank you.

#4 Updated by Squelch almost 7 years ago

  • Status changed from Ready to Test to Resolved
  • % Done changed from 80 to 100

#5 Updated by Squelch almost 7 years ago

  • Status changed from Resolved to Closed

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