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07/24/2016

03:40 AM Kerbal Space Program Bug #6496: Having Future Path of Ship Touch Planetary Surface During Burn Triggers "Suborbital Fl...
The issue IMHO is that you can get the "suborbital flight" milestone despite never going near the planet, just by cha...

06/27/2016

05:22 PM Kerbal Space Program Bug #9749: Landing legs explode if touched by Kerbal on EVA (or deploying after touchdown).
Also in 1.1.3, the legs are more likely to explode if for some reason the Kerbal touches the foot part when the leg i...
05:20 PM Kerbal Space Program Bug #9749: Landing legs explode if touched by Kerbal on EVA (or deploying after touchdown).
Update for 1.1.3....
LT-05 Micro Landing Strut
* Effect on Kerbal touching MAIN part of leg (where it attaches to...
05:03 PM Kerbal Space Program Bug #9557 (Confirmed): Everything slides around on terrain all the time
This bug is still present in 1.1.3. Specifically:
1. Ships resting on lander legs slide UPHILL at a rate proport...
04:44 PM Kerbal Space Program Bug #10050 (Confirmed): Flags not stable - falling to side
With me, flags on relatively flat ground stay properly planted. However, if the ground is sloped about 25-30 degrees...

01/01/2016

10:50 PM Kerbal Space Program Bug #6496 (Needs Clarification): Having Future Path of Ship Touch Planetary Surface During Burn T...
*Situation:*
Put a ship in a BIG orbit with an inclination less than 90^ around a planet you've never been to before...

12/20/2015

12:52 PM Kerbal Space Program Bug #6022 (Confirmed): Cargo bay aero occlusion issue on F9 reload
I have just had this same issue happen to me twice in a row with different planes. In both cases, the plane never le...

07/27/2015

06:55 PM Kerbal Space Program Bug #4915: Spacecraft closer than 1000 km to Jool are incorrectly prevented form non-physical tim...
In other news, this problem seems only to affect ships in more-or-less equalqtorial orbits. Ships in polar orbits ha...

06/03/2015

12:01 PM Kerbal Space Program Bug #5004 (Need More Info): Contract to deliver ore to Kerbin does not count water landing as lan...
Not a bug. "Landed" has a specific meaning in the game, meaning the ship is on soiid ground. Being in the ocean is ...
11:57 AM Kerbal Space Program Bug #4962 (Need More Info): Atmosphere re-entry skipped if in high fast forward.
This isn't a bug, it's an expected and unavoidable side effect of using time warp. Time warp (the space kind, not ph...

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