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Althego

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12/28/2016

03:30 PM Kerbal Space Program Bug #13496 (Closed): Weird undocking result
Upon undocking the two halves separate and also stay together in a weird quantum state while staging symbols disappea...

09/14/2016

08:29 AM Kerbal Space Program Bug #9227 (Updated): Terrain vanishes if the camera is deeper than 1000 m in the water
08:28 AM Kerbal Space Program Bug #8983 (Resolved): Airbrakes create energy when hitting the ground
Apparently this is not an issue anymore.
08:27 AM Kerbal Space Program Bug #9227: Terrain vanishes if the camera is deeper than 1000 m in the water
I am not sure how to clarify it more. Take any craft that does not float. Go into the water somehow where it is deepe...

04/19/2016

09:10 PM Kerbal Space Program Bug #9227: Terrain vanishes if the camera is deeper than 1000 m in the water
Still there in 1.1 release version (windows), even on an integrated intel video (i7-3517U).
(Test craft destroyed ...
09:03 PM Kerbal Space Program Bug #8983: Airbrakes create energy when hitting the ground
Not there in 1.1 release version anymore.

04/18/2016

04:15 AM Kerbal Space Program Bug #9227 (Closed): Terrain vanishes if the camera is deeper than 1000 m in the water
All terrain rendering vanishes and only the water tint remains, true for both outside and cockpit view. It is not cau...

04/14/2016

02:58 PM Kerbal Space Program Bug #8983 (Closed): Airbrakes create energy when hitting the ground
When activated airbrakes hit the ground, they suddenly spring back the whole craft with a lot bigger force than plaus...

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