Althego
- Email: [email protected]
- Registered on: 04/14/2016
- Last connection: 10/04/2018
Issues
Activity
12/28/2016
- 03:30 PM Kerbal Space Program Bug #13496 (Closed): Weird undocking result
- Upon undocking the two halves separate and also stay together in a weird quantum state while staging symbols disappea...
09/14/2016
- 08:29 AM Kerbal Space Program Bug #9227 (Updated): Terrain vanishes if the camera is deeper than 1000 m in the water
- 08:28 AM Kerbal Space Program Bug #8983 (Resolved): Airbrakes create energy when hitting the ground
- Apparently this is not an issue anymore.
- 08:27 AM Kerbal Space Program Bug #9227: Terrain vanishes if the camera is deeper than 1000 m in the water
- I am not sure how to clarify it more. Take any craft that does not float. Go into the water somehow where it is deepe...
04/19/2016
- 09:10 PM Kerbal Space Program Bug #9227: Terrain vanishes if the camera is deeper than 1000 m in the water
- Still there in 1.1 release version (windows), even on an integrated intel video (i7-3517U).
(Test craft destroyed ... - 09:03 PM Kerbal Space Program Bug #8983: Airbrakes create energy when hitting the ground
- Not there in 1.1 release version anymore.
04/18/2016
- 04:15 AM Kerbal Space Program Bug #9227 (Closed): Terrain vanishes if the camera is deeper than 1000 m in the water
- All terrain rendering vanishes and only the water tint remains, true for both outside and cockpit view. It is not cau...
04/14/2016
- 02:58 PM Kerbal Space Program Bug #8983 (Closed): Airbrakes create energy when hitting the ground
- When activated airbrakes hit the ground, they suddenly spring back the whole craft with a lot bigger force than plaus...
Also available in: Atom