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tirbelain

  • Registered on: 07/20/2014
  • Last connection: 08/10/2016

Issues

Activity

08/31/2016

09:01 PM Kerbal Space Program Bug #10838: Right Ctrl and Shift keys can't be used in VAB/SPH
Hi,
I know that the left and right modifier keys are individual keys within operating systems and that you can eva...

08/28/2016

09:55 AM Kerbal Space Program Bug #10838 (Not a Bug): Right Ctrl and Shift keys can't be used in VAB/SPH
In the VAB and SPH you can use the Shift key to pick up the entire craft instead of only the part that you are clicki...

08/11/2016

06:04 PM Kerbal Space Program Bug #10363: One of the Mobile Processing Lab's hatches is upside down
I agree that this by all means could be 'by design'. But in a vessel with default orientation using the most convenie...

08/10/2016

12:53 PM Kerbal Space Program Bug #10363: One of the Mobile Processing Lab's hatches is upside down
This is a new version of bug #5192 that just was closed.
12:51 PM Kerbal Space Program Bug #10363 (Closed): One of the Mobile Processing Lab's hatches is upside down
One of the two hatches of the Mobile Processing Lab is upside-down with respect to the module's orientation (as deter...

07/05/2015

02:13 PM Kerbal Space Program Bug #5211: Camera gets stuck when a craft (not being the current one) with a claw attaches to the active vessel
The crashes did not occur in stock KSP, so those are definitely related to the mods and can be ignored.
11:09 AM Kerbal Space Program Bug #5213 (Closed): Right Ctrl and Shift keys can't be used in VAB/SPH
Actual behavior: Building a craft in VAB/SPH does not support the right Ctrl and Shift keys to perform Undo/Redo or g...
10:58 AM Kerbal Space Program Bug #5211: Camera gets stuck when a craft (not being the current one) with a claw attaches to the active vessel
I could reproduce it in Stock KSP just the same way as described. I started a new sandbox game and built the same cra...
02:27 AM Kerbal Space Program Bug #5211 (Duplicate): Camera gets stuck when a craft (not being the current one) with a claw attaches to the active vessel
I just noticed this during a career-contract rescue mission but could also reproduce it in a newly started sandbox ga...

06/30/2015

11:38 PM Kerbal Space Program Bug #5192 (Closed): One of the Mobile Processing Lab's hatches is upside-down
One of the two hatches of the Mobile Processing Lab is upside-down with respect to the module's orientation (as deter...

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