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Bug #2840

Self-destruction following undock

Added by Master_Tao almost 10 years ago. Updated over 7 years ago.

Status:
Closed
Severity:
Normal
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
07/26/2014
% Done:

100%

Version:
Platform:
Any
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Certain vessels with solar panels explode following undocking (or possibly docking + physics reload). Example craft & player.log attached.

Steps to reproduce with example craft:
  1. Launch
  2. Extend solar panels
  3. Decouple docking ports
  4. Quicksave-quickload to dock
  5. Undock

The only error in the log appears to be this: [PartJoint]: None of the provided nodes was valid!

DockingExplosions.zip (20.6 KB) DockingExplosions.zip zipped craft & player.log Master_Tao, 07/26/2014 10:11 PM

History

#1 Updated by TriggerAu almost 8 years ago

  • Status changed from New to Needs Clarification

#2 Updated by TriggerAu over 7 years ago

  • Status changed from Needs Clarification to Closed
  • % Done changed from 0 to 100

Closing this report out for now. If you find it is still occuring in the latest version of KSP please open a new report (and this one can be linked to it.) For best results, the wiki contains really useful info for when creating a report http://bugs.kerbalspaceprogram.com/projects/ksp/wiki.

You can also ask questions about the bug cleanup in the forum here: http://forum.kerbalspaceprogram.com/index.php?/topic/143980-time-to-clean-up-the-bug-tracker/ and tag @TriggerAu to get my attention

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