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Bug #1256

Certain internal model textures unadressable via model nodes

Added by somnambulist over 10 years ago. Updated over 9 years ago.

Status:
Closed
Severity:
Normal
Assignee:
-
Category:
Parts
Target version:
-
Start date:
08/31/2013
% Done:

100%

Version:
Platform:
Any
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Inserting the following into 'Squad/Spaces/crewCabinInternals/internal.cfg'

    MODEL {
      model = Squad/Spaces/crewCabinInternals/model
      texture = model005, Squad/Spaces/GenericSpace1/model005
    }

Prevents the internal for the Hitchhiker from loading.

Additionally it seems to corrupt the internal for other parts that reference the same texture. If you also insert the following into 'Squad/Spaces/cupolaInternal/internal.cfg'

    MODEL {
      model = Squad/Spaces/cupolaInternal/model
      texture = pilot Seat, Squad/Spaces/GenericSpace1/model005
    }

KSP will fail to load the internal for the cupola. EVA'ing from the cupola and attempting to re-board results in a black screen with corrupted UI loaded (altimeter) and a log that's quickly filled with errors (attached).

Model nodes do function correctly on other internals (e.g., PodCockpit, cupolaInternal, etc.)

KSP.log (1.12 MB) KSP.log [email protected] somnambulist, 08/31/2013 03:40 PM

History

#1 Updated by sr over 10 years ago

Reading this bug report, I'm a bit at a loss as to what you're aiming at. Could you please specify why you were changing the resource files and what behaviour you were expecting to see?

Thanks!

#2 Updated by sr over 10 years ago

  • Status changed from New to Need More Info

#3 Updated by Squelch over 9 years ago

  • Status changed from Need More Info to Closed
  • % Done changed from 0 to 100

Closing due to age and lack of feedback

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