WildLynx
Activity
11/19/2016
- 03:40 PM Kerbal Space Program Bug #13268: Part fails to load when next folder is read-olny
- Problem lingers, even wih attributes reverted to ARWX
Cleared Module manager cache - restored part.
Module Manager ... - 03:30 PM Kerbal Space Program Bug #13268: Part fails to load when next folder is read-olny
- correction: URX-GRX-ORX
- 03:29 PM Kerbal Space Program Bug #13268 (Updated): Part fails to load when next folder is read-olny
- Situation:
There is a mod (or even stock) folder with "Parts" folder.
There is "SomePartKind" folder in the "Parts"... - 03:21 PM Kerbal Space Program Bug #13267 (Closed): Game load form KSC menu
- Clicking "Load" form KSC overview menu hangs the game.
How to reproduce:
start game, from main menu start or load...
07/29/2016
- 08:21 PM Kerbal Space Program Bug #10213: Random crashes in Linux
- It's not every time, but usually, at very wrong time.
- 06:34 PM Kerbal Space Program Bug #10213 (New): Random crashes in Linux
- Scene change from KSC view to VAB - caboom
here is the logs
https://www.dropbox.com/s/c188nhfzi98ftek/logs_29JUL201...
07/22/2016
- 08:41 PM Kerbal Space Program Bug #10169 (Closed): UI distorted, when an asteroid viewed form tracking station
- Some labels do not fit on the asteroid properties window
Here is a thread with confirmations
http://forum.kerbalspa...
07/20/2016
- 01:08 PM Kerbal Space Program Bug #10136: Cannot create new maneuver node while in Kerbol centric orbit.
- Here is forum thread with a heap of confirmations
http://forum.kerbalspaceprogram.com/index.php?/topic/144169-maneuv... - 01:22 AM Kerbal Space Program Bug #10136 (New): Cannot create new maneuver node while in Kerbol centric orbit.
- Cannot create new maneuver node while in Kerbol centric orbit, in case I kept ship active while crossing SOI.
I can... - 01:10 AM Kerbal Space Program Feedback #6570 (Updated): Navball should switch NOT switch to Target mode in proximity of a target if the target is landed or if SAS is in pro/retrograde tracking mode
- While it's not exactly a bug, I agree with OP that it's a dangerous behavior.
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