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Fwiffo

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10/25/2016

11:47 AM Kerbal Space Program Bug #13109 (New): ModuleDeployablePart not picking correct animation
If a part has multiple models with animations, the ModuleDeployablePart module picks the first one instead of respect...

10/21/2016

10:46 PM Kerbal Space Program Bug #13082 (Closed): Decoupler gas burst effect in wrong location
The fx_gasBurst_white coordinates in the stock TT-38K and TT-70 radial decouplers is anchored to the wrong location. ...

10/19/2016

08:11 AM Kerbal Space Program Bug #6002: Mammoth collider oversized, other parts not visibly in contact can collide.
I'm experiencing this exact issue as well, under the 1.2 release. Took me ages to figure out where the "phantom torq...

09/15/2016

05:19 AM Kerbal Space Program Bug #11243: Multiple ModuleEnviroSensor's in a part cause last one to display "NO POWER!"
Ok, after some further troubleshooting it seems it was getting caused by a FlagDecal module that exists in the Editor...

09/14/2016

10:11 PM Kerbal Space Program Bug #11243: Multiple ModuleEnviroSensor's in a part cause last one to display "NO POWER!"
It's possible the issue may actually be caused by a mod. When I tried with a clean KSP install it didn't seem to hap...

09/10/2016

03:26 AM Kerbal Space Program Bug #11243: Multiple ModuleEnviroSensor's in a part cause last one to display "NO POWER!"
Units for the barometer could be "kPa" or "atm"
03:09 AM Kerbal Space Program Bug #11243 (Closed): Multiple ModuleEnviroSensor's in a part cause last one to display "NO POWER!"
Steps to reproduce:
1) Edit any part and add muliple ModuleEnviroSensor modules, e.g:
MODULE
{
name = Mod...

05/09/2016

01:57 AM Kerbal Space Program Bug #8715: Harder to transition to perpendicular ladders
I third this issue. I have crafts and pependicular ladder configurations that worked just fine in 1.0.5 which now do...

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