Skeltek
- Email: [email protected]
- Registered on: 09/20/2015
- Last connection: 06/06/2016
Issues
Activity
05/22/2016
- 08:41 PM Kerbal Space Program Bug #9750 (Closed): Time Warp emergency stopper only working clockwise
- Hi,
the function which checks the proximity to celestial bodies in the next gametick seems to use a projection of...
05/21/2016
- 06:45 PM Kerbal Space Program Feedback #9744 (Needs Clarification): Kerbonaut complex sorting
- It gets annoying after a while to find a certain profession or get an overview on the rooster once the recruited amou...
10/27/2015
- 09:42 AM Kerbal Space Program Bug #5581: Docking Tutorial - Impossible to Get Intersection Nodes Close Enough to Each Other to unlock next step
- Sometimes when the intersection angles are too shallow, the game doesnt register an intersection.
What I mean is whe...
10/08/2015
- 10:09 PM Kerbal Space Program Bug #5519 (Duplicate): Astronaut Complex Tooltip Window
- Kerbonaut Experience is an important aspect of game progress.
When deciding on wether to send a Kerbal on a missio...
10/07/2015
- 03:54 PM Kerbal Space Program Feedback #5438: Quickload overwrites persistent.sfs
- So what is to be suggested?
1. Make player unable to access persistent.sfs and let him do his savegame management al...
09/27/2015
- 07:50 AM Kerbal Space Program Feedback #5438: Quickload overwrites persistent.sfs
- nightingale wrote:
> KSP does an auto-save to the persistent.sfs at a number of different points, including immediat...
09/24/2015
- 12:05 AM Kerbal Space Program Bug #5452 (Needs Clarification): SPH Hangar Vessel Dimensions
- 1. Issue:
The Height and Length of the vessel are switched inside the SPH buildings Vehicle Dimension Warnings.
The...
09/23/2015
- 01:34 PM Kerbal Space Program Bug #5447 (Updated): Mobile Processing Laboratory Data Consumption
- A controled spacelab does not consume Data for generating science below 100x warp.
Gamemode: Hard
Tested with con...
09/20/2015
- 11:00 AM Kerbal Space Program Bug #5425: Landed vehicles experience torsion forces or precession movement
- The Priority was set to high, because a wide variety of vehicle designs can be affected, making it quiet a risk to le...
- 10:28 AM Kerbal Space Program Bug #5425 (Needs Clarification): Landed vehicles experience torsion forces or precession movement
- KSP Steam Version on Vista 64 bit, but bug should occur on all systems (only got one to test on)
Clean install to Ve...
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