Saskwach
- Email: [email protected]
- Registered on: 04/03/2014
- Last connection: 06/10/2017
Issues
Activity
04/30/2017
- 06:59 PM Kerbal Space Program Bug #15054: Memory leak
- Some time later, with the game paused, the game's memory usage has creeped up by just under 17MB to 28.9%! It's just ...
- 06:47 PM Kerbal Space Program Bug #15054: Memory leak
- Also, I'm not using steam.
- 06:16 PM Kerbal Space Program Bug #15054 (New): Memory leak
- KSP 1.2.9.1773-pre Linux x86_64 (also seen on 1.2.1 but details here are from 1.2.9)
I just made a new mod-free inst...
05/17/2014
- 09:35 AM Kerbal Space Program Bug #2349: Frozen Orbit Null Reference Exception
- For what it's worth, I'm also seeing this in the x86_64 Linux build.
I engage nonphysical time acceleration and th...
04/12/2014
- 11:16 AM Kerbal Space Program Bug #2384 (Duplicate): Crash on staging
- Yep, it looks like the same problem.
- 10:04 AM Kerbal Space Program Feature #2385 (New): Remember how many kerbals were in a rocket.
- When launching rockets, sometimes I like to only have 1 kerbal in a 3-kerbal module and others I like to fill up 3 hi...
- 09:37 AM Kerbal Space Program Bug #2384 (Duplicate): Crash on staging
- I have a ship that, when I transition to the second stage, crashes the game. The only mods I'm using are Engineer and...
04/06/2014
- 11:01 AM Kerbal Space Program Feature #2361 (New): Make maneuver node scroll wheel not velocity sensitive.
- Scroll wheel control of maneuver nodes is great, but when trying to dial in on an intercept, it would be nice for eve...
04/05/2014
- 01:06 PM Kerbal Space Program Bug #2335: Claw appears to be attached after quickloading while attached to asteroid.
- Extra information: Quickloading while attached to an asteroid at all seems to make the physics go nuts.
04/03/2014
- 05:45 PM Kerbal Space Program Bug #2335 (Closed): Claw appears to be attached after quickloading while attached to asteroid.
- I quicksaved before attaching a ship to a kerbin-killer asteroid, but got to the rendezvous too late. So, after attac...
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