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Feedback #15826

Updated by psycho_zs over 6 years ago

Not directly related to 1.3.1, but version bump might be a good occasion for this.
Currently in ModuleEngines and ModuleEnginesFX ModuleEnginesFX's minThrust is always mapped to 0% throttle. It is hard to simulate poorly throttlable engines with this behavior.
Instead always map 0kN thrust to 0% throttle and have the engines flame-out if thrust provided by current throttle is below minThrust.

Additionally, a tweakable can be added (under advanced tweakables) to engine parts to select behavior when 0 < currentThrust < minThrust: either flame-out or continue burning on minThrust.

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