Feedback #15826
Updated by psycho_zs over 6 years ago
Not directly related to 1.3.1, but version bump might be a good occasion for this.
Currently ModuleEnginesFX's minThrust is always mapped to 0% throttle. It is hard to simulate poorly throttlable engines with this behavior.
Instead always map 0kN thrust to 0% throttle and have the engines flame-out if thrust provided by current throttle is below minThrust.
Additionally, a tweakable can be added (under advanced tweakables) to engine parts to select behavior when 0 < > currentThrust < > minThrust: either flame-out or continue burning on minThrust.
Currently ModuleEnginesFX's minThrust is always mapped to 0% throttle. It is hard to simulate poorly throttlable engines with this behavior.
Instead always map 0kN thrust to 0% throttle and have the engines flame-out if thrust provided by current throttle is below minThrust.
Additionally, a tweakable can be added (under advanced tweakables) to engine parts to select behavior when 0 < > currentThrust < > minThrust: either flame-out or continue burning on minThrust.