Bug #9975
Resources missing from list when loading from eva
10%
Description
1.1.2.1260 x64 ( steam )
Resources are not listed when loading a kerbal on eva and then switching to a craft in physics range, the bug is not present if craft is loaded first instead of the kerbal on eva
Launch the craft
Go on eva
Switch back to craft with brackets
check all resources listed
Go to space center
select kerbal on eva and click fly
Switch back to craft with brackets
check again all resource listed
Related issues
History
#1 Updated by sal_vager over 8 years ago
- Related to Bug #10014: Resources missing from list when loading from eva added
#2 Updated by TriggerAu over 8 years ago
- Status changed from New to Needs Clarification
#3 Updated by Brusura over 8 years ago
- Status changed from Needs Clarification to Updated
- % Done changed from 0 to 10
#4 Updated by sal_vager over 8 years ago
- Status changed from Updated to Confirmed
#5 Updated by Alchemist over 8 years ago
Same problem also happens when separating and reattaching vehicles with different length of resource list - the resource list display height gets stuck at the value for one of the craft and the list for another may get cut short.
As example, see this: the tug rover (only having electricity) docks to the plane (fueled by LFO and having also ore tanks for ISRU), and the list gets stuck at the height for the rover.
https://youtu.be/DVA91sBzSSk?t=32m48s
You can also see the opposite case - when the rover detaches, its resource list still has the full height of the plane's.
https://youtu.be/DVA91sBzSSk?t=8m59s
#6 Updated by MiniMatt about 8 years ago
- File ResourcePanelTest.sfs ResourcePanelTest.sfs added
For extra clarity - the behaviour noted by Alchemist in note 5 had a bug listing in the pre-release project - #8366 - I've copied my final update on that one below (and included a save file) as I'm not sure of procedure for bugs duplicated across projects.
Confirmed still present in release 1.1.3
Attached save file, ResourcePanelTest.sfs, demonstrates the problem whereby new resources gained by docking don't auto expand the resources panel, leaving those resources hidden from view. Instructions for use:- Load save file
- Should see four rovers by the runway
- Fly the Monoprop Rover, pin the resources panel.
- Dock the rover into the sequentially placed other rovers, each containing a different resource
- Note the resource panel failing to expand
- As before, exiting to the space centre and re-flying will format to correct size, revealing all resources.